Retired Senior Crewman Wilford Ruiz  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 71 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 1 (-2) 3 (-1)111813
Gluttonous
 
Skills
Admin 0
Athletics 0
Drive 0
Electronics 0
Engineer (Power) 1
Flyer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 3
Mechanic 2
Melee 0
Persuade 1
Recon 1
Science (Social Sciences/Belief) 1
Science (Physical Sciences/Physics) 1
Stealth 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Drifter Scavenger 15
Believer Missionary/Humanitarian Project Worker13
Merchant Merchant Marine Senior Crewman12
Scout Surveyor 01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Benjiman Teague Enemy 0 1 4 1 Dynchia (M/26)
Barbara Hopkins Ally 5 0 3 0 Dynchia (F/22)
reconciliation.
Rita Nisbet Contact 3 2 3 0 Dynchia (F/25)
An incident occured.
Rita Nisbet gains in power.
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 20 Scarred. Fully recovered. Owe 2,500 for medical bills.
2 20 Became a Drifter (Scavenger).
2 24 Wilford Ruiz run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 24 Failed to qualify for Pirate (Rogue).
3 24 Continued as Drifter (Scavenger).
3 26 Attacked by enemies that Wilford Ruiz easily defeat.
3 26 Gain Enemy if Wilford Ruiz don't already have one.
3 28 Promoted to Drifter (Scavenger) rank 1.
4 28 Continued as Drifter (Scavenger).
4 29 Lost eye or limb. Owe 5,000 for medical bills.
5 29 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 32 A notable academic consults with Wilford Ruiz about a publication or documentary he is working on. Gain a Contact in academia.
5 33 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
6 33 Continued as Believer (Missionary/Humanitarian).
6 36 Wilford Ruiz is chosen to represent Wilford Ruiz's faith in a vid show or other highly public forum.
7 37 Continued as Believer (Missionary/Humanitarian).
7 41 Wilford Ruiz retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
7 41 Forced to muster out.
8 41 Became a Merchant (Merchant Marine) with the new title Crewman.
8 42 Embroiled in legal trouble.
8 45 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 45 Continued as Merchant (Merchant Marine).
9 48 Wilford Ruiz's ship or starport is destroyed by criminals. Gain them as an Enemy.
10 48 Failed to qualify for Merchant Academy.
10 48 Submitted to the draft.
10 48 Became a Scout (Surveyor).
10 49 Wilford Ruiz have no idea what happened to Wilford Ruiz – they found Wilford Ruiz's ship drifting on the fringes of friendly space.
11 49 Returned to Drifter (Scavenger).
11 51 A new romantic starts. Gain an Ally.
12 53 Continued as Drifter (Scavenger).
12 57 Wilford Ruiz do not know what happened to Wilford Ruiz. There is a gap in Wilford Ruiz's memory.
13 57 Aging Crisis. Owe 10,000 for medical bills.
13 57 Retired at age 57.
13 57 Retired.
13 59 Betrayal. Convert an Ally into a Rival or Enemy.
14 61 Aging Crisis. Owe 30,000 for medical bills.
14 62 Gained a contact.
15 65 Aging Crisis. Owe 50,000 for medical bills.
15 66 Spend time with an alien race. Gain a contact.
16 69 Aging Crisis. Owe 60,000 for medical bills.
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