Retired Priest Worth Sapping  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 71 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 7 (0) 5 (-1)111B75
Adventurous, Smooth, Carefree
 
Skills
Admin 2
Advocate 1
Astrogation 0
Athletics 0
Broker 1
Carouse 1
Deception 1
Drive (Flyer) 1
Electronics (Remote Ops) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Mechanic 0
Medic 1
Melee (Fencing) 1
Melee (Unarmed) 1
Persuade 3
Pilot 0
Profession (Sports) 0
Recon 1
Science (Social Sciences/Belief) 2
Science (Life Sciences/Genetics) 1
Seafarer 0
Stealth 1
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Army Army Support Lance Corporal11
Rogue Thief 12
Merchant Broker 23
Drifter Barbarian 03
Believer Mainstream Believer Priest34
 
Name Type Affinity Enmity Power Influence Species
Oda Robson Ally 5 0 0 3 Zaris (F/27)
Calvin Baldry Ally 3 0 0 5 Zaris (M/30)
 
Term Age History
1 18 Failed to qualify for Merchant Academy.
1 18 Became a Drifter (Scavenger).
1 22 Scarred. Fully recovered. Owe 10,000 for medical bills.
2 22 Became a Army (Army Support) with the new title Private.
2 25 Commanding officer takes an interest in Worth Sapping's career.
2 26 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
3 26 Voluntarily left Army Support
3 26 Became a Rogue (Thief).
3 29 A new romantic starts. Gain an Ally.
3 30 Promoted to Rogue (Thief) rank 1.
4 30 Continued as Rogue (Thief).
4 32 Betrayed by a friend. One of Worth Sapping's Contacts or Allies betrays Worth Sapping, ending Worth Sapping's career. That Contact or Ally becomes a Rival or Enemy.
5 32 Became a Merchant (Broker).
5 36 Promoted to Merchant (Broker) rank 1.
6 36 Continued as Merchant (Broker).
6 40 A good deal ensures Worth Sapping is living the high life for a few years.
7 40 Continued as Merchant (Broker).
7 43 Befriend a useful ally in one sphere. Gain an Ally.
7 44 Promoted to Merchant (Broker) rank 2.
8 44 Voluntarily left Broker
8 44 Failed to qualify for Artist (Entertainer).
8 44 Switched to Drifter (Barbarian).
8 45 Attacked by enemies that Worth Sapping easily defeat.
8 45 Gain Enemy if Worth Sapping don't already have one.
9 48 Aging Crisis. Owe 40,000 for medical bills.
9 48 Retired at age 48.
9 48 Continued as Drifter (Barbarian).
9 52 Attacked by enemies and injured.
9 52 Injured. Fully recovered. Owe 2,500 for medical bills.
9 52 Gain Enemy if Worth Sapping don't already have one.
10 52 Aging Crisis. Owe 10,000 for medical bills.
10 52 Continued as Drifter (Barbarian).
10 55 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
11 55 Aging Crisis. Owe 50,000 for medical bills.
11 55 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 59 Worth Sapping is sent to a new community or parish to preach The Word among the poor.
11 59 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 59 Continued as Believer (Mainstream Believer).
12 61 Birth or Death involving a family member or close friend.
13 63 Aging Crisis. Owe 50,000 for medical bills.
13 63 Continued as Believer (Mainstream Believer).
13 65 Worth Sapping is sent to a new community or parish to preach The Word among the poor.
13 67 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
14 67 Aging Crisis. Owe 60,000 for medical bills.
14 67 Continued as Believer (Mainstream Believer).
14 71 Worth Sapping retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 71 Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest.
15 71 Aging Crisis. Owe 30,000 for medical bills.
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