Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Abner Chapman's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
20 |
Failed to qualify for Colonist (Citizen). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Severely injured. Owe 25,000 for medical bills. |
2 |
24 |
Gain Enemy if Abner Chapman don't already have one. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
26 |
Suffer from a life-threatening illness. |
4 |
26 |
Failed to qualify for Merchant Academy. |
4 |
26 |
Switched to Drifter (Barbarian). |
4 |
27 |
Abner Chapman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
27 |
Switched to Merchant (Free Trader). |
5 |
28 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
6 |
28 |
Became a Noble (Administrator) with the new title Assistant. |
6 |
31 |
Abner Chapman manipulate and charm Abner Chapman's way through high society. Gain a Rival and an Ally. |
6 |
32 |
Forced to continue current assignment. |
6 |
32 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
7 |
32 |
Continued as Noble (Administrator). |
7 |
36 |
Refused a challenge to a duel for Abner Chapman's honour and standing. |
7 |
36 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
8 |
36 |
Continued as Noble (Administrator). |
8 |
37 |
Refused a challenge to a duel for Abner Chapman's honour and standing. |
8 |
40 |
Forced to muster out. |
9 |
40 |
Failed to qualify for Merchant Academy. |
9 |
40 |
Switched to Drifter (Scavenger). |
9 |
44 |
Attacked by enemies and injured. |
9 |
44 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
44 |
Gain Enemy if Abner Chapman don't already have one. |
10 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Continued as Drifter (Scavenger). |
10 |
47 |
Offered job by a patron. Now owe him a favor. |
11 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
51 |
Amnesia. |
11 |
52 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
52 |
Continued as Believer (Holy Warrior). |
12 |
54 |
Abner Chapman come into conflict with a splinter group Abner Chapman's own religion which maintains Abner Chapman's version is the wrong one. Gain 2 Rivals. |
13 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
54 |
Retired. |
13 |
57 |
Victim of a crime. |
14 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
Good fortune. |
16 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |