Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Given advanced training in a specialist field |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Embroiled in legal trouble. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Make an unexpected connection outside Adolph Sullivan's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
A sudden war destroys Adolph Sullivan's trade routes and contacts, forcing Adolph Sullivan to flee that region of space. |
4 |
32 |
Gain rebels as Enemy |
5 |
32 |
Became a Citizen (Colonist). |
5 |
36 |
Adolph Sullivan is rewarded for Adolph Sullivan's diligence or cunning. |
5 |
36 |
Promoted to Citizen (Colonist) rank 1. |
6 |
36 |
Continued as Citizen (Colonist). |
6 |
38 |
Adolph Sullivan learn something Adolph Sullivan should not have – a corporate secret, a political scandal – which Adolph Sullivan can profit from illegally. |
6 |
40 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
7 |
40 |
Voluntarily left Colonist |
7 |
40 |
Became a Scout (Courier). |
7 |
41 |
When dealing with an alien race, Adolph Sullivan botch an opportunity to gather extra intelligence about them. |
7 |
41 |
Adolph Sullivan's ship is damaged, and Adolph Sullivan have to hitch-hike Adolph Sullivan's way back across the stars to the nearest scout base. |
7 |
41 |
Gain 1 Contacts. Gain 3 Enemies. |
7 |
44 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
44 |
Continued as Scout (Courier). |
8 |
47 |
Adolph Sullivan's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
9 |
48 |
Failed to qualify for Free Trader (Merchant). |
9 |
48 |
Submitted to the draft. |
9 |
48 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
51 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
55 |
Adolph Sullivan have been following false teachings! |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
67 |
Moved to a new world. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
71 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |