Retired Settler Adolph Sullivan  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 72 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0) 10 (1)11137A
Fighter
 
Skills
Admin 0
Animals 0
Astrogation 2
Broker 1
Carouse 0
Deception 1
Drive (Hovercraft) 2
Drive (Wheel) 1
Electronics 0
Flyer 0
Gun Combat (Archaic) 1
Mechanic 2
Persuade 0
Pilot (Spacecraft) 1
Profession (Worker) 0
Science (Space Sciences) 0
Steward 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer24
Citizen Colonist Settler22
Scout Courier Scout12
Agent Law Enforcement Rookie01
Believer Holy Warrior Hopeful01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Sullivan Shelton Contact 2 1 3 0 Yilean (M/19)
Art Grimaldi Enemy 0 4 3 0 Yilean (M/13)
Johnny Vargas Contact 1 0 0 3 Yilean (M/50)
Minor Lawlor Enemy 0 5 1 0 Yilean (M/60)
Relationship soured.
Alene Terry Enemy 0 1 3 1 Yilean (F/29)
Celia Steeves Enemy 0 6 0 0 Yilean (F/16)
Ana Andrew Ally 3 0 3 4 Geonee (F/33)
Ana Andrew is a questionable figure such as a criminal, pirate or disgraced noble.
Greg Franklin Contact 3 2 1 3 Zaris (M/55)
Greg Franklin is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Given advanced training in a specialist field
1 22 Forced to continue current assignment.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 23 Embroiled in legal trouble.
2 26 Forced to continue current assignment.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 30 Make an unexpected connection outside Adolph Sullivan's normal circles. Gain a Contact.
4 30 Continued as Merchant (Merchant Marine).
4 32 A sudden war destroys Adolph Sullivan's trade routes and contacts, forcing Adolph Sullivan to flee that region of space.
4 32 Gain rebels as Enemy
5 32 Became a Citizen (Colonist).
5 36 Adolph Sullivan is rewarded for Adolph Sullivan's diligence or cunning.
5 36 Promoted to Citizen (Colonist) rank 1.
6 36 Continued as Citizen (Colonist).
6 38 Adolph Sullivan learn something Adolph Sullivan should not have – a corporate secret, a political scandal – which Adolph Sullivan can profit from illegally.
6 40 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
7 40 Voluntarily left Colonist
7 40 Became a Scout (Courier).
7 41 When dealing with an alien race, Adolph Sullivan botch an opportunity to gather extra intelligence about them.
7 41 Adolph Sullivan's ship is damaged, and Adolph Sullivan have to hitch-hike Adolph Sullivan's way back across the stars to the nearest scout base.
7 41 Gain 1 Contacts. Gain 3 Enemies.
7 44 Promoted to Scout (Courier) rank 1 with the new title Scout.
8 44 Continued as Scout (Courier).
8 47 Adolph Sullivan's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
9 48 Failed to qualify for Free Trader (Merchant).
9 48 Submitted to the draft.
9 48 Became a Agent (Law Enforcement) with the new title Rookie.
9 51 Injured. Fully recovered. Owe 2,500 for medical bills.
10 51 Aging Crisis. Owe 30,000 for medical bills.
10 51 Retired at age 51.
10 51 Became a Believer (Holy Warrior) with the new title Hopeful.
10 55 Adolph Sullivan have been following false teachings!
11 55 Aging Crisis. Owe 10,000 for medical bills.
11 55 Retired.
11 56 Betrayal. Convert an Ally into a Rival or Enemy.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 63 Aging Crisis. Owe 10,000 for medical bills.
13 67 Moved to a new world.
14 67 Aging Crisis. Owe 30,000 for medical bills.
14 71 Gained a contact.
15 71 Aging Crisis. Owe 50,000 for medical bills.
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