Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Spent the college years partying. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
29 |
Embroiled in legal trouble. |
2 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
32 |
Continued as Merchant (Merchant Marine). |
4 |
36 |
Continued as Merchant (Merchant Marine). |
4 |
40 |
Given advanced training in a specialist field |
5 |
40 |
Continued as Merchant (Merchant Marine). |
6 |
44 |
Continued as Merchant (Merchant Marine). |
6 |
45 |
Embroiled in legal trouble. |
6 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
48 |
Continued as Merchant (Merchant Marine). |
7 |
51 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
52 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
52 |
Continued as Merchant (Merchant Marine). |
8 |
53 |
Risk Aloysius Watkins's fortune on a possibility lucrative deal and win. |
8 |
56 |
Forced to muster out. |
9 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
56 |
Retired at age 56. |
9 |
56 |
Retired. |
9 |
60 |
Good fortune. |
10 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
67 |
Gained a contact. |
12 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |