Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Gain Enemy if Amos Gordon don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Amos Gordon do not know what happened to Amos Gordon. There is a gap in Amos Gordon's memory. |
3 |
25 |
Entered Merchant Academy with the Shipboard curriculum. |
3 |
26 |
Expand the field of Pilot (Capital Ships), but gain a Rival in Amos Gordon's former tutor. |
3 |
28 |
Dropped out of the merchant academy. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
36 |
Attempted a risky adventure and was wildly successful. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
36 |
Voluntarily left Scavenger |
6 |
36 |
Failed to qualify for Star Marine (Marine). |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
44 |
Attacked by enemies and injured. |
7 |
44 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
7 |
44 |
Gain Enemy if Amos Gordon don't already have one. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
46 |
Attacked by enemies that Amos Gordon easily defeat. |
8 |
46 |
Gain Enemy if Amos Gordon don't already have one. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Became a Rogue (Enforcer). |
9 |
49 |
Betrayed by a friend. One of Amos Gordon's Contacts or Allies betrays Amos Gordon, ending Amos Gordon's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
49 |
Returned to Drifter (Scavenger). |
10 |
53 |
Betrayed by a friend. One of Amos Gordon's Contacts or Allies betrays Amos Gordon, ending Amos Gordon's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
53 |
Became a Merchant (Free Trader). |
11 |
54 |
A sudden war destroys Amos Gordon's trade routes and contacts, forcing Amos Gordon to flee that region of space. |
11 |
54 |
Gain rebels as Enemy |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Birth or Death involving a family member or close friend. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
Moved to a new world. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |