Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
20 |
Arlie Ornery retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
25 |
Arlie Ornery is sent to a new community or parish to preach The Word among the poor. |
2 |
26 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
28 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
32 |
Arlie Ornery retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
5 |
34 |
Continued as Believer (Mainstream Believer). |
5 |
35 |
Arlie Ornery is sent to a new community or parish to preach The Word among the poor. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
40 |
Arlie Ornery do not know what happened to Arlie Ornery. There is a gap in Arlie Ornery's memory. |
7 |
40 |
Became a Entertainer (Artist). |
7 |
43 |
Arlie Ornery is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
8 |
43 |
Failed to qualify for Merchant Academy. |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
Given advanced training in a specialist field |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
A new romantic starts. Gain an Ally. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
11 |
59 |
Forced to muster out. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
12 |
63 |
Arlie Ornery secretly provide religious rites for a dying leader or noble, although they do not share Arlie Ornery's faith. Gain an Ally in the family and a Rival who disagrees with Arlie Ornery's choice. |
12 |
63 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Continued as Believer (Holy Warrior). |
13 |
66 |
Arlie Ornery aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Retired. |
14 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |