Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
An investigation, tour, project or expedition goes wrong, stranding Armand Mcandrew far from home. |
2 |
19 |
Became a Army (Army Support) with the new title Private. |
2 |
21 |
Advanced training in a specialist field |
2 |
23 |
Attempt at commissioned failed. |
2 |
23 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
3 |
23 |
Continued as Army (Army Support). |
3 |
24 |
Victim of a crime |
3 |
27 |
Attempt at commissioned failed. |
3 |
27 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
4 |
27 |
Voluntarily left Army Support |
4 |
27 |
Became a Citizen (Corporate). |
4 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
31 |
Promoted to Citizen (Corporate) rank 1. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
34 |
Armand Mcandrew befriend a superior in the corporation or the colony. |
5 |
35 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
36 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
39 |
Promoted to Citizen (Corporate) rank 3. |
7 |
39 |
Continued as Citizen (Corporate). |
7 |
41 |
Spent time maintaining and using heavy vehicles. |
7 |
43 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
8 |
43 |
Continued as Citizen (Corporate). |
8 |
44 |
Armand Mcandrew's business expands, Armand Mcandrew's corporation grows, or the colony thrives. |
8 |
47 |
Promoted to Citizen (Corporate) rank 5. |
9 |
47 |
Continued as Citizen (Corporate). |
9 |
48 |
Nearly killed. Owe 8,750 for medical bills. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
52 |
Gained a contact. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |