Retired Settler Arnold Head  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 72 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 3 (-1)111873
Remote, Impersonal
 
Skills
Admin 0
Animals (Handling) 1
Astrogation 2
Athletics 0
Carouse 0
Deception 1
Diplomat 1
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Gunner 0
Jack-of-All-Trades 3
Language (Oynprith (Droyne)) 1
Mechanic 0
Melee (Grapple) 1
Persuade 0
Pilot (Small Craft) 1
Profession (Spacer/Belter) 1
Profession (Worker/Civil Engineering) 1
Profession (Worker/Polymers) 1
Profession (Freeloader/Security) 1
Recon 0
Science (Social Sciences/Belief) 1
Science (Social Sciences/History) 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Drifter Scavenger 36
Scout Surveyor 01
Drifter Wanderer 01
Citizen Colonist Settler33
Believer Missionary/Humanitarian Project Worker11
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Margaretta Thomas Ally 3 0 6 1 Halka (F/94)
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 20 Scarred. Fully recovered. Owe 2,500 for medical bills.
2 20 Failed to qualify for Ground Assault (Marine).
2 20 Became a Drifter (Scavenger).
2 21 Offered job by a patron. Now owe him a favor.
2 24 Forced to continue current assignment.
2 24 Promoted to Drifter (Scavenger) rank 1.
3 24 Continued as Drifter (Scavenger).
3 28 Promoted to Drifter (Scavenger) rank 2.
4 28 Continued as Drifter (Scavenger).
4 32 Find an Alien Artifact.
4 32 Promoted to Drifter (Scavenger) rank 3.
5 32 Continued as Drifter (Scavenger).
5 35 Betrayed by a friend. One of Arnold Head's Contacts or Allies betrays Arnold Head, ending Arnold Head's career. That Contact or Ally becomes a Rival or Enemy.
6 35 Failed to qualify for Law Enforcement (Agent).
6 35 Submitted to the draft.
6 35 Became a Scout (Surveyor).
6 38 Nearly killed. Fully recovered. Owe 50,000 for medical bills.
7 38 Switched to Drifter (Wanderer).
7 41 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8 41 Became a Citizen (Colonist).
8 42 Arnold Head learn something Arnold Head should not have – a corporate secret, a political scandal – which Arnold Head can profit from illegally.
8 45 Promoted to Citizen (Colonist) rank 1.
9 45 Continued as Citizen (Colonist).
9 46 Arnold Head befriend a superior in the corporation or the colony.
9 49 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
10 49 Continued as Citizen (Colonist).
10 52 Spent time maintaining and using heavy vehicles.
10 53 Promoted to Citizen (Colonist) rank 3.
11 53 Voluntarily left Colonist
11 53 Returned to Drifter (Scavenger).
11 54 A new romantic starts. Gain an Ally.
12 57 Continued as Drifter (Scavenger).
12 59 Attacked by enemies that Arnold Head easily defeat.
12 59 Gain Enemy if Arnold Head don't already have one.
12 61 Forced to muster out.
13 61 Aging Crisis. Owe 40,000 for medical bills.
13 61 Retired at age 61.
13 61 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 65 Arnold Head accepted an offer of inducements to betray Arnold Head's faith. Gain 590,000 in cash.
13 65 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 65 Aging Crisis. Owe 10,000 for medical bills.
14 65 Retired.
14 68 Lightly injured, no permanent damage. Fully recovered.
15 69 Aging Crisis. Owe 50,000 for medical bills.
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