Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
21 |
Gain Enemy if Arther Mendoza don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Accused of a crime |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Prisoner (Inmate). |
5 |
38 |
Injured. |
6 |
38 |
Switched to Prisoner (Thug) with previous rank. |
6 |
41 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
42 |
Continued as Prisoner (Thug). |
7 |
45 |
Arther Mendoza is moved to a higher security prison. |
7 |
46 |
Promoted to Prisoner (Thug) rank 1. |
7 |
46 |
Paroled from prison. |
8 |
46 |
Became a Entertainer (Artist). |
8 |
48 |
Gained a contact. |
8 |
50 |
Promoted to Entertainer (Artist) rank 1. |
9 |
50 |
Voluntarily left Artist |
9 |
50 |
Became a Merchant (Broker). |
9 |
54 |
A series of bad deals and decisions force Arther Mendoza into bankruptcy. Arther Mendoza salvages what Arther Mendoza can. |
10 |
54 |
Returned to Drifter (Wanderer). |
10 |
58 |
Amnesia. |
10 |
58 |
Promoted to Drifter (Wanderer) rank 2. |
11 |
58 |
Continued as Drifter (Wanderer). |
11 |
62 |
Forced to muster out. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Retired. |
12 |
65 |
Gained a contact. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |