Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Artie Twaddle run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Failed to qualify for Corporate (Citizen). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
29 |
Victim of a crime |
5 |
31 |
Voluntarily left Wanderer |
5 |
31 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
35 |
Artie Twaddle foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
35 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
5 |
35 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
6 |
35 |
Continued as Navy (Engineer/Gunner). |
6 |
36 |
Artie Twaddle is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
36 |
Failed to qualify for Surveyor (Scout). |
7 |
36 |
Returned to Drifter (Wanderer). |
7 |
39 |
Suffer from a life-threatening illness. |
8 |
39 |
Became a Scholar (Scientist). |
8 |
42 |
Make a breakthrough in Artie Twaddle's field. |
8 |
43 |
Promoted to Scholar (Scientist) rank 1. |
9 |
43 |
Continued as Scholar (Scientist). |
9 |
47 |
Win a prestigious prize for Artie Twaddle's work. |
10 |
47 |
Continued as Scholar (Scientist). |
10 |
49 |
Birth or Death involving a family member or close friend. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Voluntarily left Scientist |
11 |
51 |
Retired. |
11 |
54 |
Moved to a new world. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Gained a contact. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Gained a contact. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |