Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Drafted into Cavalry |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Assigned to a peacekeeping role. |
2 |
26 |
Attempt at commissioned failed. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
30 |
Lost eye or limb. Fully recovered. |
4 |
30 |
Switched to Drifter (Wanderer). |
4 |
32 |
Attacked by enemies that Benjaman Quaman easily defeat. |
4 |
32 |
Gain Enemy if Benjaman Quaman don't already have one. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
42 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
42 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
43 |
A prank goes horribly wrong. Gain an Enemy |
7 |
46 |
Graduated. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
47 |
A good deal ensures Benjaman Quaman is living the high life for a few years. |
8 |
50 |
Forced to continue current assignment. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Embroiled in legal trouble. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
Given advanced training in a specialist field |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
A good deal ensures Benjaman Quaman is living the high life for a few years. |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
64 |
A sudden war destroys Benjaman Quaman's trade routes and contacts, forcing Benjaman Quaman to flee that region of space. |
12 |
64 |
Gain rebels as Enemy |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
68 |
Benjaman Quaman refused an offer of inducements to betray Benjaman Quaman's faith. Gain 6 enemies. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Continued as Believer (Missionary/Humanitarian). |
14 |
71 |
A notable academic consults with Benjaman Quaman about a publication or documentary he is working on. Gain a Contact in academia. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |