Retired Petty Officer, 3rd class Cameron Day  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 72 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 7 (0) 6 (0)111276
Sweet, Tanned skin
 
Skills
Admin 0
Athletics (Strength) 1
Carouse 0
Deception 1
Diplomat 1
Gambler 1
Gun Combat (Energy) 1
Gunner 0
Language 0
Mechanic 1
Persuade 0
Pilot (Small Craft) 2
Profession (Worker/Religion) 0
Science (Social Sciences/Belief) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Petty Officer, 3rd class23
Merchant Free Trader 01
Citizen Corporate 01
Believer Missionary/Humanitarian Junior Project Worker-14
Drifter Scavenger 01
Believer Holy Warrior Hopeful01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Oliver Cunningham Rival 1 1 0 0 Dynchia, Imperium (M/65)
Florence Pinkerton Enemy 1 3 5 4 Dynchia, Imperium (F/67)
Florence Pinkerton gained influence with the character’s assistance.
Alvin Ramirez Ally 2 0 0 1 Thaggeshi (M/89)
Lindsey Scott Rival 1 0 1 1 Humaniti (M/39)
Lindsey Scott is found or reported dead.
Mildred Ruiz Rival 2 2 1 0 Tapazmal (M/33)
Relationship becomes more moderate.
Laeil Leyi Rival 1 1 5 1 Ael Yael (M/77)
Laeil Leyi gained power at the expense of a third party who now blames the character.
Sidney Lord Ally 2 0 1 3 Dynchia, Imperium (F/17)
Lambert Robson Enemy 0 2 0 0 Sydite (M/51)
Lambert Robson’s relationships have begun to affect the character.
Jewel Coleman Rival 1 2 2 0 Cafadan (M/26)
Jewel Coleman is found or reported dead.
 
Term Age History
1 18 Failed to qualify for Infantry (Army).
1 18 Submitted to the draft.
1 18 Became a Navy (Flight) with the new title Crewman.
1 22 Cameron Day join a gambling circle on board.
1 22 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Flight).
2 24 Cameron Day join a gambling circle on board.
2 26 Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Flight).
3 28 Cameron Day is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4 28 Became a Merchant (Free Trader).
4 31 A sudden war destroys Cameron Day's trade routes and contacts, forcing Cameron Day to flee that region of space.
4 31 Gain rebels as Enemy
5 31 Became a Citizen (Corporate).
5 35 Severely injured. Fully recovered. Owe 2,500 for medical bills.
6 35 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 38 Good fortune
7 39 Continued as Believer (Missionary/Humanitarian).
7 40 Cameron Day is caught in the periphery of a scandal.
7 40 Demoted to Believer (Missionary/Humanitarian) rank -1.
8 43 Continued as Believer (Missionary/Humanitarian).
8 45 Cameron Day is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
9 47 Continued as Believer (Missionary/Humanitarian).
9 51 Cameron Day come into conflict with a splinter group Cameron Day's own religion which maintains Cameron Day's version is the wrong one. Gain 2 Rivals.
10 51 Became a Drifter (Scavenger).
10 54 Cameron Day run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 54 Switched to Believer (Holy Warrior) with the new title Hopeful.
11 58 Cameron Day have been following false teachings!
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 58 Retired at age 58.
12 58 Retired.
12 61 Betrayal. Convert an Ally into a Rival or Enemy.
13 62 Aging Crisis. Owe 30,000 for medical bills.
13 66 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 67 Victim of a crime.
15 70 Aging Crisis. Owe 60,000 for medical bills.
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