Retired Team Leader Carrie Small  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 72 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 10 (1)11156A
Biter
 
Skills
Admin 2
Astrogation 0
Athletics (Endurance) 1
Broker 3
Carouse 1
Drive 0
Electronics (Computers) 1
Flyer (Ornithopter) 1
Gun Combat 0
Jack-of-All-Trades 2
Language (Gvegh (Vargr)) 1
Leadership 2
Mechanic 0
Medic 1
Persuade 1
Pilot 0
Science (Social Sciences/Belief) 2
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier Scout14
Drifter Barbarian 01
Merchant Broker 24
Believer Missionary/Humanitarian Team Leader25
 
Name Type Affinity Enmity Power Influence Species
Nat Shackley Enemy 1 2 0 5 Sydite (M/52)
Nat Shackley gained influence with the character’s assistance.
Mario Vabsley Enemy 0 6 3 0 Sydite (M/81)
Very bad falling out.
Eleanor Oneil Ally 6 0 1 1 Suerrat (F/37)
Adela Matthews Rival 1 0 0 0 Sydite (F/20)
Adela Matthews is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Scout (Courier).
1 19 When dealing with an alien race, Carrie Small botch an opportunity to gather extra intelligence about them.
1 19 Nearly killed. Owe 30,000 for medical bills.
2 22 Continued as Scout (Courier).
2 23 Psychologically damaged by Carrie Small's time in the scouts.
2 26 Promoted to Scout (Courier) rank 1 with the new title Scout.
3 26 Continued as Scout (Courier).
3 30 Carrie Small's scout ship is one of the first on the scene to rescue the survivors of a disaster but Carrie Small fail to help. Gain an Enemy.
3 30 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
4 30 Continued as Scout (Courier).
4 31 Nearly killed. Owe 20,000 for medical bills.
4 34 Forced to muster out.
5 34 Failed to qualify for Corporate Agent (Agent).
5 34 Became a Drifter (Barbarian).
5 36 Suffer from a life-threatening illness.
6 36 Became a Merchant (Broker).
6 37 A good deal ensures Carrie Small is living the high life for a few years.
6 40 Promoted to Merchant (Broker) rank 1.
7 40 Continued as Merchant (Broker).
7 41 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
8 44 Continued as Merchant (Broker).
8 47 Embroiled in legal trouble.
8 48 Promoted to Merchant (Broker) rank 2.
9 48 Aging Crisis. Owe 30,000 for medical bills.
9 48 Retired at age 48.
9 48 Continued as Merchant (Broker).
9 50 Risk Carrie Small's fortune on a possibility lucrative deal and win.
9 52 Forced to muster out.
10 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 53 Carrie Small is sent to a new community or parish to preach The Word among the poor.
11 56 Aging Crisis. Owe 20,000 for medical bills.
11 56 Continued as Believer (Missionary/Humanitarian).
11 58 Carrie Small secretly provide religious rites for a dying leader or noble, although they do not share Carrie Small's faith. Gain an Ally in the family and a Rival who disagrees with Carrie Small's choice.
11 60 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 60 Aging Crisis. Owe 10,000 for medical bills.
12 60 Continued as Believer (Missionary/Humanitarian).
12 63 Carrie Small is caught in the periphery of a scandal.
12 63 Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker.
13 64 Aging Crisis. Owe 40,000 for medical bills.
13 64 Continued as Believer (Missionary/Humanitarian).
13 66 Moved to a new world.
13 68 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 68 Aging Crisis. Owe 50,000 for medical bills.
14 68 Continued as Believer (Missionary/Humanitarian).
14 72 A notable academic consults with Carrie Small about a publication or documentary he is working on. Gain a Contact in academia.
14 72 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
15 72 Aging Crisis. Owe 30,000 for medical bills.
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