Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Risk Claude Harper's fortune on a possibility lucrative deal and win. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
A series of bad deals and decisions force Claude Harper into bankruptcy. Claude Harper salvages what Claude Harper can. |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Claude Harper went above and beyond the call of duty. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Go undercover to investigate an enemy. |
5 |
35 |
Betrayed by a friend. One of Claude Harper's Contacts or Allies betrays Claude Harper, ending Claude Harper's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Claude Harper went above and beyond the call of duty. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
46 |
A new romantic starts. Gain an Ally. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Scout (Explorer). |
8 |
49 |
Claude Harper's scout ship is one of the first on the scene to rescue the survivors of a disaster but Claude Harper fail to help. Gain an Enemy. |
8 |
49 |
Psychologically damaged by Claude Harper's time in the scouts. |
8 |
50 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
9 |
50 |
Continued as Scout (Explorer). |
9 |
51 |
Perform an exemplary service for the scouts. |
9 |
54 |
Promoted to Scout (Explorer) rank 2. |
10 |
54 |
Voluntarily left Explorer |
10 |
54 |
Became a Citizen (Corporate). |
10 |
56 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
11 |
56 |
Became a Drifter (Barbarian). |
11 |
58 |
Suffer from a life-threatening illness. |
12 |
58 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
59 |
Opponents of Claude Harper's belief system ambush Claude Harper. |
12 |
59 |
Nearly killed. Owe 25,000 for medical bills. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Retired. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |