Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Cleve Mitchell is sent to a new community or parish to preach The Word among the poor. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
24 |
Cleve Mitchell come into conflict with a splinter group Cleve Mitchell's own religion which maintains Cleve Mitchell's version is the wrong one. Gain 1 Rivals. |
3 |
24 |
Became a Rogue (Enforcer). |
3 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
28 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
4 |
32 |
Betrayed by a friend. One of Cleve Mitchell's Contacts or Allies betrays Cleve Mitchell, ending Cleve Mitchell's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Entertainer (Artist). |
5 |
36 |
Cleve Mitchell is forced out because of censorship or controversy. What truth did Cleve Mitchell get too close to? |
6 |
36 |
Failed to qualify for Intelligence (Agent). |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
38 |
Cleve Mitchell do not know what happened to Cleve Mitchell. There is a gap in Cleve Mitchell's memory. |
7 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
Embroiled in legal trouble. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Make an unexpected connection outside Cleve Mitchell's normal circles. Gain a Contact. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
A sudden war destroys Cleve Mitchell's trade routes and contacts, forcing Cleve Mitchell to flee that region of space. |
10 |
54 |
Gain rebels as Enemy |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
57 |
Good fortune. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |