Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
23 |
Hard times caused by a lack of interstellar trade costs Cliff Walker's job. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
24 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
24 |
Failed to qualify for Physician (Scholar). |
4 |
24 |
Became a Drifter (Scavenger). |
4 |
27 |
Find an Alien Artifact. |
5 |
28 |
Continued as Drifter (Scavenger). |
5 |
31 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
31 |
Failed to qualify for Corporate Agent (Agent). |
6 |
31 |
Switched to Drifter (Barbarian). |
6 |
32 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
7 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
33 |
Opponents of Cliff Walker's belief system ambush Cliff Walker. |
7 |
33 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
8 |
33 |
Returned to Drifter (Scavenger). |
8 |
36 |
Cliff Walker do not know what happened to Cliff Walker. There is a gap in Cliff Walker's memory. |
9 |
36 |
Returned to Merchant (Free Trader). |
9 |
37 |
A series of bad deals and decisions force Cliff Walker into bankruptcy. Cliff Walker salvages what Cliff Walker can. |
10 |
37 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
41 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
41 |
Retired at age 41. |
11 |
41 |
Continued as Believer (Holy Warrior). |
11 |
42 |
Opponents of Cliff Walker's belief system ambush Cliff Walker. |
11 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
42 |
Retired. |
12 |
45 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
47 |
Victim of a crime. |
14 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
52 |
A new romantic starts. Gain an Ally. |
15 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
56 |
Good fortune. |
16 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |