Retired 3rd Officer Connie Gilbert  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 72 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 6 (0) 8 (0)111868
Does what is convenient, Connoisseur of good food
 
Skills
Athletics (Dexterity) 1
Deception 1
Drive 0
Electronics (Comms) 1
Engineer (J-drive) 1
Engineer (M-drive) 1
Flyer 0
Gambler 1
Gun Combat 0
Investigate 0
Mechanic 1
Persuade 1
Pilot (Small Craft) 1
Profession (Sports/Team Ball Sports) 1
Recon 0
Seafarer 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Agent12
Scout Courier 02
Merchant Merchant Marine 3rd Officer33
Believer Holy Warrior Hopeful-12
Retired 04
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Winfred Weston Contact 2 1 2 2 Vanejenese (M/43)
Pawases Ta Contact 1 2 5 0 Bwap (M/19)
Neil Dixon Contact 1 2 0 5 Florian (M/33)
Aileen Washington Contact 0 0 2 0 Florian (F/39)
Baxter Staff Enemy 0 4 4 4 Florian (M/30)
Baxter Staff gained power at the expense of a third party who now blames the character.
Ray Halpine Enemy 0 4 2 1 Florian (F/30)
Ouohir Khihorlourya Hkarlyow Ally 4 0 1 2 Aslan (F/26)
Iiim Khiga Ak Ally 4 0 1 0 Vilani, Imperium (F/50)
Iiim Khiga Ak has life-changing event that creates new responsibilities.
Elenora Heard Ally 1 0 1 1 Hanen (F/59)
Genie Grain Ally 2 0 1 1 Azhanti (F/23)
Katie Foale Ally 3 0 0 1 Florian (F/48)
Cordelia Powell Ally 6 0 4 5 Florian (F/80)
Chris Silva Enemy 0 0 1 2 Florian (M/28)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Connie Gilbert went above and beyond the call of duty.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 23 Connie Gilbert's work ends up coming home with Connie Gilbert, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 23 Became a Scout (Courier).
3 24 Victim of a crime
4 27 Continued as Scout (Courier).
4 30 Connie Gilbert's ship is damaged, and Connie Gilbert have to hitch-hike Connie Gilbert's way back across the stars to the nearest scout base.
4 30 Gain 4 Contacts. Gain 2 Enemies.
5 30 Entered Merchant Academy with the Shipboard curriculum.
5 33 Made lifelong friends. Gain 3 Allies.
5 34 Graduated.
6 34 Became a Merchant (Merchant Marine) with the new title Crewman.
6 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 38 Continued as Merchant (Merchant Marine).
7 39 Risk Connie Gilbert's fortune on a possibility lucrative deal and win.
7 42 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
8 42 Continued as Merchant (Merchant Marine).
8 46 Lost eye or limb. Fully recovered.
9 46 Aging Crisis. Owe 30,000 for medical bills.
9 46 Retired at age 46.
9 46 Became a Believer (Holy Warrior) with the new title Hopeful.
9 48 Connie Gilbert is caught in the periphery of a scandal.
9 48 Demoted to Believer (Holy Warrior) rank -1.
10 50 Aging Crisis. Owe 30,000 for medical bills.
10 50 Continued as Believer (Holy Warrior).
10 54 Connie Gilbert have been following false teachings!
11 54 Aging Crisis. Owe 10,000 for medical bills.
11 54 Retired.
11 56 A new romantic starts. Gain an Ally.
12 58 Aging Crisis. Owe 20,000 for medical bills.
12 61 A new romantic starts. Gain an Ally.
13 62 Aging Crisis. Owe 20,000 for medical bills.
13 63 Accused of a crime.
14 66 Aging Crisis. Owe 50,000 for medical bills.
14 68 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 70 Aging Crisis. Owe 20,000 for medical bills.
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