Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Became a Scout (Explorer). |
2 |
22 |
Spend several years jumping from world to world in Darrell Cooper's scout ship. |
3 |
25 |
Continued as Scout (Explorer). |
3 |
28 |
Darrell Cooper inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
28 |
Became a Army (Army Support) with the new title Private. |
4 |
31 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
31 |
Switched to Drifter (Wanderer). |
5 |
35 |
Survived a risky adventure but gained nothing. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
39 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
39 |
Failed to qualify for Physician (Scholar). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Returned to Scout (Explorer). |
7 |
42 |
Spend several years jumping from world to world in Darrell Cooper's scout ship. |
7 |
43 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
43 |
Voluntarily left Explorer |
8 |
43 |
Failed to qualify for Scientist (Scholar). |
8 |
43 |
Returned to Drifter (Barbarian). |
8 |
44 |
Darrell Cooper do not know what happened to Darrell Cooper. There is a gap in Darrell Cooper's memory. |
9 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
46 |
Gained a contact. |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Continued as Merchant (Merchant Marine). |
12 |
59 |
Smuggle illegal items onto a planet. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Continued as Merchant (Merchant Marine). |
13 |
61 |
Make an unexpected connection outside Darrell Cooper's normal circles. Gain a Contact. |
13 |
64 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Continued as Merchant (Merchant Marine). |
14 |
68 |
Make an unexpected connection outside Darrell Cooper's normal circles. Gain a Contact. |
14 |
68 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Continued as Merchant (Merchant Marine). |
15 |
71 |
Imperial trade restrictions force Darrell Cooper out of business. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |