Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Survived a risky adventure but gained nothing. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Became a Citizen (Corporate). |
2 |
25 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
3 |
25 |
Became a Scout (Courier). |
3 |
27 |
Psychologically damaged by Dean Shea's time in the scouts. |
4 |
27 |
Failed to qualify for Intelligence (Agent). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
29 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
33 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
33 |
Continued as Believer (Mainstream Believer). |
6 |
37 |
Dean Shea accepted an offer of inducements to betray Dean Shea's faith. Gain 220,000 in cash. |
6 |
37 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
7 |
37 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
38 |
Spent the college years partying. |
7 |
41 |
Graduated with honors. |
8 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
42 |
Smuggle illegal items onto a planet. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
A good deal ensures Dean Shea is living the high life for a few years. |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
A good deal ensures Dean Shea is living the high life for a few years. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
A sudden war destroys Dean Shea's trade routes and contacts, forcing Dean Shea to flee that region of space. |
11 |
55 |
Gain rebels as Enemy |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Voluntarily left Merchant Marine |
12 |
57 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
59 |
Someone more charismatic but less devout than Dean Shea has become Dean Shea's superior. |
12 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Continued as Believer (Missionary/Humanitarian). |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Voluntarily left Missionary/Humanitarian |
14 |
65 |
Retired. |
14 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |