Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
1 |
21 |
Gain Enemy if Doyle Sabilline don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Promoted to Drifter (Scavenger) rank 3. |
4 |
30 |
Voluntarily left Scavenger |
4 |
30 |
Became a Scout (Courier). |
4 |
31 |
Perform an exemplary service for the scouts. |
4 |
34 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
When dealing with an alien race, Doyle Sabilline botch an opportunity to gather extra intelligence about them. |
5 |
36 |
Lost eye or limb. Owe 2,500 for medical bills. |
6 |
38 |
Continued as Scout (Courier). |
6 |
41 |
Perform an exemplary service for the scouts. |
7 |
42 |
Continued as Scout (Courier). |
7 |
43 |
Serve as the courier for an important message from the Imperium. |
7 |
46 |
Promoted to Scout (Courier) rank 2. |
8 |
46 |
Continued as Scout (Courier). |
8 |
50 |
Doyle Sabilline spend a great deal of time on the fringes of Charted Space. |
8 |
50 |
Gain a contact in an alien race. |
8 |
50 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
9 |
50 |
Continued as Scout (Courier). |
9 |
53 |
When dealing with an alien race, Doyle Sabilline botch an opportunity to gather extra intelligence about them. |
9 |
53 |
Doyle Sabilline have no idea what happened to Doyle Sabilline – they found Doyle Sabilline's ship drifting on the fringes of friendly space. |
9 |
54 |
Promoted to Scout (Courier) rank 4. |
10 |
54 |
Continued as Scout (Courier). |
10 |
55 |
Doyle Sabilline's scout ship is one of the first on the scene to rescue the survivors of a disaster but Doyle Sabilline fail to help. Gain an Enemy. |
10 |
55 |
Doyle Sabilline's ship is damaged, and Doyle Sabilline have to hitch-hike Doyle Sabilline's way back across the stars to the nearest scout base. |
10 |
55 |
Gain 6 Contacts. Gain 1 Enemies. |
10 |
58 |
Forced to continue current assignment. |
10 |
58 |
Promoted to Scout (Courier) rank 5. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Scout (Courier). |
11 |
59 |
Doyle Sabilline's ship is damaged, and Doyle Sabilline have to hitch-hike Doyle Sabilline's way back across the stars to the nearest scout base. |
11 |
59 |
Gain 5 Contacts. Gain 2 Enemies. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
61 |
Doyle Sabilline is sent to a new community or parish to preach The Word among the poor. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Continued as Believer (Missionary/Humanitarian). |
13 |
67 |
Doyle Sabilline retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
67 |
Forced to muster out. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Retired. |
14 |
71 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |