Retired Initiate Duncan Greerson  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 72 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 3 (-1) 4 (-1)111434
Always looks greasy
 
Skills
Animals (Veterinary) 1
Astrogation 0
Athletics 0
Carouse 0
Drive (Flyer) 1
Drive (Wheel) 1
Electronics (Computers) 1
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Heavy Weapons 0
Language (Gvegh (Vargr)) 1
Mechanic 1
Melee (Unarmed) 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 1
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Army Support Private04
Believer Holy Warrior Hopeful01
Scout Surveyor 01
Agent Law Enforcement Rookie03
Drifter Barbarian 12
Believer Mainstream Believer Initiate13
 
Name Type Affinity Enmity Power Influence Species
Louise Parlow Rival 1 0 0 2 Urunishani (M/26)
Louise Parlow fell on hard times.
Ethel Carlson Rival 1 0 3 1 Darrian, Imperium (M/31)
Ethel Carlson gains in power and influence.
Beaulah Richards Ally 2 0 1 1 Suerrat (F/36)
Beaulah Richards is a questionable figure such as a criminal, pirate or disgraced noble.
George Hunter Ally 2 0 1 1 Suerrat (F/13)
George Hunter is a member of an organisation which holds a generally opposite view of the Traveller.
Len Rice Rival 3 1 0 0 Ziadd (M/28)
Relationship becomes more moderate.
 
Term Age History
1 18 Became a Army (Army Support) with the new title Private.
1 22 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 22 Continued as Army (Army Support).
2 25 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 26 Continued as Army (Army Support).
3 29 Given a special assignment or duty in Duncan Greerson's unit.
4 30 Continued as Army (Army Support).
4 34 Assigned to an urbanised planet torn by war.
4 34 Forced to muster out.
5 34 Became a Believer (Holy Warrior) with the new title Hopeful.
5 36 Duncan Greerson accepted an offer of inducements to betray Duncan Greerson's faith. Gain 210,000 in cash.
6 38 Became a Scout (Surveyor).
6 41 Psychologically damaged by Duncan Greerson's time in the scouts.
7 41 Failed to qualify for Merchant Marine (Merchant).
7 41 Submitted to the draft.
7 41 Became a Agent (Law Enforcement) with the new title Rookie.
7 45 Rewarded for a successful mission.
8 45 Continued as Agent (Law Enforcement).
8 48 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9 49 Continued as Agent (Law Enforcement).
9 52 Duncan Greerson's work ends up coming home with Duncan Greerson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
10 52 Became a Drifter (Barbarian).
10 56 Promoted to Drifter (Barbarian) rank 1.
11 56 Continued as Drifter (Barbarian).
11 57 Suffer from a life-threatening illness.
12 57 Switched to Believer (Mainstream Believer) with the new title Lay Person.
12 61 Duncan Greerson refuse to secretly provide religious rites for a dying leader or noble, because they do not share Duncan Greerson's faith.
12 61 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 61 Aging Crisis. Owe 30,000 for medical bills.
13 61 Retired at age 61.
13 61 Continued as Believer (Mainstream Believer).
13 62 Duncan Greerson secretly provide religious rites for a dying leader or noble, although they do not share Duncan Greerson's faith. Gain an Ally in the family and a Rival who disagrees with Duncan Greerson's choice.
14 65 Aging Crisis. Owe 20,000 for medical bills.
14 65 Continued as Believer (Mainstream Believer).
14 67 Duncan Greerson retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
15 69 Aging Crisis. Owe 40,000 for medical bills.
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