Retired Fighter E-pa  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 72 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 4 (-1) 7 (0)111247
Gullible, Shifty
 
Skills
Admin 1
Art (Presentation) 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Broker 2
Diplomat 1
Drive (Mole) 1
Electronics (Computers) 1
Gun Combat (Slug) 1
Melee (Unarmed) 1
Persuade 1
Profession (Worker/Construction) 1
Science (Physical Sciences) 0
Seafarer 0
Stealth 0
Streetwise 2
CareerAssignmentTitleRankTerms
Believer Holy Warrior Fighter14
Citizen Corporate 14
Drifter Wanderer 01
Scout Explorer 01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Ka-kaasseth Waseb Enemy 0 2 2 1 Bwap (F/12)
Kaarsawas E-ope Wabpastab Enemy 0 2 0 4 Bwap (F/20)
Wabta-Weebek Se Enemy 0 2 3 1 Bwap (M/68)
Pesbas Wawaeb Wasap Rival 1 3 1 4 Bwap (F/51)
Melton Reed Rival 1 2 4 1 Ne Kraeda ren Kelva (M/61)
E-Setba-ap Rival 1 2 0 4 Bwap (F/26)
Renee Buchannan Rival 1 2 3 0 Lancian (F/53)
Renee Buchannan is out of contact doing something interesting but not suspicious.
Feweas So-papape Contact 1 1 5 5 Bwap (F/19)
E-Wakaswert Ally 3 0 1 5 Bwap (M/59)
E-Wakaswert is missing under suspicious circumstances.
Ethpa Pa Ally 1 0 1 0 Bwap (M/19)
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 22 E-pa refused an offer of inducements to betray E-pa's faith. Gain 3 enemies.
1 22 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
2 22 Voluntarily left Holy Warrior
2 22 Became a Citizen (Corporate).
2 23 Political upheaval strikes E-pa's homeworld, and E-pa is caught up in the revolution.
2 26 Promoted to Citizen (Corporate) rank 1.
3 26 Continued as Citizen (Corporate).
3 28 E-pa learn something E-pa should not have – a corporate secret, a political scandal – which E-pa can profit from illegally.
4 30 Continued as Citizen (Corporate).
4 32 E-pa's business expands, E-pa's corporation grows, or the colony thrives.
5 34 Continued as Citizen (Corporate).
5 35 Nearly killed. Owe 10,000 for medical bills.
6 35 Became a Drifter (Wanderer).
6 37 E-pa do not know what happened to E-pa. There is a gap in E-pa's memory.
7 37 Became a Scout (Explorer).
7 39 E-pa inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8 39 Aging Crisis. Owe 60,000 for medical bills.
8 39 Retired at age 39.
8 39 Returned to Believer (Holy Warrior).
8 43 E-pa faith is shaken.
9 43 Continued as Believer (Holy Warrior).
9 44 E-pa faith is shaken.
10 47 Aging Crisis. Owe 50,000 for medical bills.
10 47 Continued as Believer (Holy Warrior).
10 50 E-pa come into conflict with a splinter group E-pa's own religion which maintains E-pa's version is the wrong one. Gain 3 Rivals.
11 50 Aging Crisis. Owe 10,000 for medical bills.
11 50 Retired.
11 51 Gained a contact.
12 54 Aging Crisis. Owe 10,000 for medical bills.
12 57 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 58 Aging Crisis. Owe 20,000 for medical bills.
13 59 Betrayal. Convert an Ally into a Rival or Enemy.
14 62 Aging Crisis. Owe 10,000 for medical bills.
14 66 A new romantic starts. Gain an Ally.
15 66 Aging Crisis. Owe 30,000 for medical bills.
15 70 Betrayal. Convert an Ally into a Rival or Enemy.
16 70 Aging Crisis. Owe 40,000 for medical bills.
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