Retired Agent Edith Mcandrew  

Species Age Sex Str Dex End Int Edu SocUPP
Darrian, Imperium 72 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 10 (1) 3 (-1)1112A3
Conformist
 
Skills
Admin 0
Advocate 1
Animals 0
Deception 1
Diplomat 0
Drive 0
Electronics (Computers) 2
Explosives 1
Gambler 1
Investigate 0
Mechanic 0
Medic 1
Persuade 0
Profession (Worker/Armourer) 1
Profession (Worker/Biologicals) 1
Science (Social Sciences/Belief) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Initiate13
Agent Corporate Agent Agent12
Drifter Scavenger 11
Merchant Free Trader 01
Citizen Colonist 01
Believer Holy Warrior Hopeful02
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Idell Philpot Ally 1 0 2 2 Dynchia, Imperium (F/88)
Artie Grain Rival 1 1 6 2 Darrian, Imperium (F/66)
Artie Grain gained power at the expense of a third party who now blames the character.
Artie Grain is found or reported dead.
Artie Grain gains in power and influence.
Archibald Cumming Enemy 0 2 1 1 Darrian, Imperium (M/26)
Julia Mahon Enemy 0 4 0 4 Thaggeshi (F/45)
Julia Mahon fell on hard times.
Wabsekab Wasatet Enemy 0 3 1 1 Bwap (F/55)
Bessie Ocallaghan Enemy 0 5 1 2 Hanen (F/77)
Deanna Owens Enemy 0 4 3 3 Darrian, Imperium (F/17)
An incident occured.
Randall Spice Ally 1 0 2 4 Answerin (M/27)
Lou Waddell Enemy 0 3 0 0 Darrian, Imperium (F/58)
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 19 Edith Mcandrew secretly provide religious rites for a dying leader or noble, although they do not share Edith Mcandrew's faith. Gain an Ally in the family and a Rival who disagrees with Edith Mcandrew's choice.
1 22 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
2 22 Continued as Believer (Mainstream Believer).
2 25 Edith Mcandrew retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
3 26 Continued as Believer (Mainstream Believer).
3 27 Edith Mcandrew refused an offer of inducements to betray Edith Mcandrew's faith. Gain 4 enemies.
4 30 Voluntarily left Mainstream Believer
4 30 Became a Agent (Corporate Agent).
4 31 Gained a contact.
5 34 Continued as Agent (Corporate Agent).
5 37 Rewarded for a successful mission.
5 38 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
6 38 Voluntarily left Corporate Agent
6 38 Failed to qualify for Colonist (Citizen).
6 38 Became a Drifter (Scavenger).
6 41 Severely injured. Fully recovered. Owe 15,000 for medical bills.
6 42 Promoted to Drifter (Scavenger) rank 1.
7 42 Voluntarily left Scavenger
7 42 Became a Merchant (Free Trader).
8 46 Voluntarily left Free Trader
8 46 Became a Citizen (Colonist).
8 49 Hard times caused by a lack of interstellar trade costs Edith Mcandrew Edith Mcandrew's job.
9 49 Aging Crisis. Owe 20,000 for medical bills.
9 49 Retired at age 49.
9 49 Switched to Believer (Holy Warrior) with the new title Hopeful.
9 51 Edith Mcandrew faith is shaken.
10 53 Aging Crisis. Owe 20,000 for medical bills.
10 53 Continued as Believer (Holy Warrior).
10 55 Edith Mcandrew aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
11 55 Aging Crisis. Owe 10,000 for medical bills.
11 55 Retired.
11 57 Good fortune.
12 59 Aging Crisis. Owe 40,000 for medical bills.
12 62 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 63 Aging Crisis. Owe 50,000 for medical bills.
13 64 Accused of a crime.
14 67 Aging Crisis. Owe 40,000 for medical bills.
14 69 Find Ancient Technology.
15 71 Aging Crisis. Owe 60,000 for medical bills.
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