Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Good fortune |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Elliot Nichols run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
26 |
Someone more charismatic but less devout than Elliot Nichols has become Elliot Nichols's superior. |
3 |
27 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
4 |
27 |
Continued as Believer (Holy Warrior). |
4 |
28 |
Elliot Nichols is chosen to represent Elliot Nichols's faith in a vid show or other highly public forum. |
4 |
31 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
5 |
31 |
Continued as Believer (Holy Warrior). |
5 |
34 |
Opponents of Elliot Nichols's belief system ambush Elliot Nichols. |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
34 |
Became a Scout (Courier). |
6 |
38 |
Perform an exemplary service for the scouts. |
7 |
38 |
Continued as Scout (Courier). |
7 |
42 |
Elliot Nichols's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elliot Nichols fail to help. Gain an Enemy. |
7 |
42 |
Elliot Nichols's ship is damaged, and Elliot Nichols have to hitch-hike Elliot Nichols's way back across the stars to the nearest scout base. |
7 |
42 |
Gain 1 Contacts. Gain 2 Enemies. |
8 |
42 |
Voluntarily left Courier |
8 |
42 |
Failed to qualify for Field Researcher (Scholar). |
8 |
42 |
Switched to Drifter (Barbarian). |
8 |
46 |
Scarred. Owe 2,500 for medical bills. |
9 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
48 |
Elliot Nichols's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
48 |
Returned to Believer (Holy Warrior). |
10 |
52 |
Elliot Nichols have been following false teachings! |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
53 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |