Retired Special Agent Elliott Harris  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 72 M 1 (-2) 1 (-2) 1 (-2) 12 (2) 3 (-1) 3 (-1)111C33
Eminent, Painstaking
 
Skills
Athletics (Endurance) 1
Deception 2
Drive 0
Electronics (Computers) 1
Explosives 1
Flyer (Grav) 1
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Heavy Weapons 0
Investigate 2
Language 0
Leadership 1
Pilot (Spacecraft) 1
Recon 1
Streetwise 4
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Special Agent45
Army Cavalry Private01
Drifter Wanderer 01
Merchant Broker 01
Believer Holy Warrior Combat Leader23
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Johnni McKerras Ally 3 0 1 0 Sydite (M/73)
Julie Andrews Enemy 0 2 3 1 Sydite (F/29)
Teresa Oliver Rival 0 1 5 1 Happrhani (F/21)
Teresa Oliver is out of contact doing something interesting but not suspicious.
Teresa Oliver is in desperate trouble and could use the character’s help.
Graham Keating Contact 1 1 3 1 Sydite (M/17)
Graham Keating is found or reported dead.
George Bluit Ally 2 0 0 1 Swanfeh (M/31)
George Bluit’s relationships have begun to affect the character.
Herbert Alardice Ally 1 0 0 0 Sydite (M/62)
Tilda Davis Contact 0 1 1 0 Sydite (F/32)
Tilda Davis is found or reported dead.
Georgie Fabble Contact 1 1 1 1 Sydite (F/28)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 20 A new romantic starts. Gain an Ally.
1 22 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
2 22 Continued as Agent (Corporate Agent).
2 24 Given specialist training in vehicles.
2 26 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Corporate Agent).
3 27 Go undercover to investigate an enemy.
3 30 Elliott Harris spend months in the dangerous criminal underworld.
3 30 Promoted to Agent (Corporate Agent) rank 3.
4 30 Continued as Agent (Corporate Agent).
4 34 Given specialist training in vehicles.
4 34 Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent.
5 34 Continued as Agent (Corporate Agent).
5 38 Good fortune
5 38 Forced to muster out.
6 38 Failed to qualify for Engineer/Gunner (Navy).
6 38 Submitted to the draft.
6 38 Became a Army (Cavalry) with the new title Private.
6 39 Severely injured.
7 39 Became a Drifter (Wanderer).
7 43 Betrayed by a friend. One of Elliott Harris's Contacts or Allies betrays Elliott Harris, ending Elliott Harris's career. That Contact or Ally becomes a Rival or Enemy.
8 43 Became a Merchant (Broker).
8 44 Imperial trade restrictions force Elliott Harris out of business.
9 44 Aging Crisis. Owe 30,000 for medical bills.
9 44 Retired at age 44.
9 44 Became a Believer (Holy Warrior) with the new title Hopeful.
9 48 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
9 48 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
10 48 Aging Crisis. Owe 50,000 for medical bills.
10 48 Continued as Believer (Holy Warrior).
10 51 Moved to a new world.
10 52 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
11 52 Aging Crisis. Owe 10,000 for medical bills.
11 52 Continued as Believer (Holy Warrior).
11 56 Opponents of Elliott Harris's belief system ambush Elliott Harris.
11 56 Nearly killed. Owe 45,000 for medical bills.
12 56 Aging Crisis. Owe 50,000 for medical bills.
12 56 Retired.
12 57 Gained a contact.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 62 A new romantic starts. Gain an Ally.
14 64 Aging Crisis. Owe 60,000 for medical bills.
14 68 A new romantic starts. Gain an Ally.
15 68 Aging Crisis. Owe 10,000 for medical bills.
15 69 Gained a contact.
16 72 Aging Crisis. Owe 50,000 for medical bills.
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