Retired Master Technician Elmer Graves  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Dynchia, Imperium 72 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 3 (-1)4 (-1)111983
Distracted, Competitive
 
Skills
Athletics (Dexterity) 1
Carouse 1
Diplomat 1
Drive (Walker) 1
Drive (Wheel) 1
Electronics (Comms) 3
Electronics (Computers) 2
Engineer (J-drive) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Flyer (Airship) 1
Investigate 1
Language (Zdetl (Zhodani)) 2
Mechanic 2
Medic 0
Profession (Worker/Biologicals) 1
Profession (Colonist/Farming) 1
Science (Physical Sciences/Chemistry) 1
Science (Social Sciences/History) 1
Streetwise 1
Survival 0
Telekinesis 0
Telepathy 0
CareerAssignmentTitleRankTerms
Scholar Field Researcher 12
Drifter Barbarian 01
Agent Law Enforcement Corporal12
Citizen Worker Master Technician68
Retired 01
 
EducationGraduated
Psionic Community Failed
 
Name Type Affinity Enmity Power Influence Species
Margery Carbey Enemy 0 4 0 4 Dynchia, Imperium (F/43)
Margery Carbey gains in influence.
Dewey Lucas Enemy 0 4 0 3 Dynchia, Imperium (F/62)
Erik Wareham Ally 1 0 1 1 Ronnin (M/44)
Byron Mitchell Rival 1 2 1 0 Dynchia, Imperium (M/19)
Relationship altered.
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 21 Widely recognized.
1 21 Dropped out of the psionic community.
2 21 Became a Scholar (Field Researcher).
2 22 Entangled in a bureaucratic or legal morass that distracts Elmer Graves from Elmer Graves's work.
2 25 Promoted to Scholar (Field Researcher) rank 1.
3 25 Continued as Scholar (Field Researcher).
3 28 An expedition or voyage goes wrong, leaving Elmer Graves stranded in the wilderness.
4 28 Became a Drifter (Barbarian).
4 32 Scarred. Fully recovered. Owe 10,000 for medical bills.
5 32 Became a Agent (Law Enforcement) with the new title Rookie.
5 34 Go undercover to investigate an enemy.
5 34 Betrayed by a friend. One of Elmer Graves's Contacts or Allies betrays Elmer Graves, ending Elmer Graves's career. That Contact or Ally becomes a Rival or Enemy.
5 36 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
6 36 Continued as Agent (Law Enforcement).
6 37 Life ruined by a criminal gang. Gain the gang as an Enemy
7 37 Became a Citizen (Worker).
7 41 Elmer Graves gain experience in a technical field as a computer operator or surveyor.
7 41 Promoted to Citizen (Worker) rank 1.
8 41 Continued as Citizen (Worker).
8 44 A new romantic starts. Gain an Ally.
9 45 Continued as Citizen (Worker).
9 49 Spent time maintaining and using heavy vehicles.
9 49 Promoted to Citizen (Worker) rank 2 with the new title Technician.
10 49 Continued as Citizen (Worker).
10 52 Elmer Graves's business expands, Elmer Graves's corporation grows, or the colony thrives.
10 53 Promoted to Citizen (Worker) rank 3.
11 53 Continued as Citizen (Worker).
11 56 Spent time maintaining and using heavy vehicles.
11 57 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
12 57 Continued as Citizen (Worker).
12 59 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
12 61 Promoted to Citizen (Worker) rank 5.
13 61 Aging Crisis. Owe 30,000 for medical bills.
13 61 Retired at age 61.
13 61 Continued as Citizen (Worker).
13 63 Elmer Graves rise to a position of power in Elmer Graves's colony or corporation.
13 65 Promoted to Citizen (Worker) rank 6 with the new title Master Technician.
14 65 Aging Crisis. Owe 40,000 for medical bills.
14 65 Continued as Citizen (Worker).
14 67 Injured. Fully recovered.
15 67 Aging Crisis. Owe 20,000 for medical bills.
15 67 Retired.
15 71 Moved to a new world.
16 71 Aging Crisis. Owe 30,000 for medical bills.
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