Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Drafted into Law Enforcement |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Emmett Newman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Became a Agent (Corporate Agent). |
3 |
30 |
Go undercover to investigate an enemy. |
3 |
30 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Advanced training in a specialist field. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Moved to a new world. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Colonist (Citizen). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Army (Army Support) with the new title Private. |
6 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
40 |
Became a Rogue (Pirate) with the new title Lackey. |
7 |
44 |
Gained a contact. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Switched to Rogue (Enforcer) with previous rank. |
8 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
48 |
Promoted to Rogue (Enforcer) rank 1. |
9 |
48 |
Continued as Rogue (Enforcer). |
9 |
52 |
Crime pays off. Gain victim as Enemy. |
9 |
52 |
Promoted to Rogue (Enforcer) rank 2. |
10 |
52 |
Continued as Rogue (Enforcer). |
10 |
56 |
Emmett Newman spend months in the dangerous criminal underworld. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Switched to Drifter (Scavenger). |
11 |
58 |
Attempted a risky adventure and was injured. |
11 |
58 |
Nearly killed. Owe 30,000 for medical bills. |
12 |
60 |
Continued as Drifter (Scavenger). |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Continued as Drifter (Scavenger). |
13 |
65 |
Good fortune |
13 |
68 |
Promoted to Drifter (Scavenger) rank 1. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Continued as Drifter (Scavenger). |
14 |
71 |
Scarred. Owe 5,000 for medical bills. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |