Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
21 |
Became a Scout (Explorer). |
2 |
22 |
Er Zurrnaekhooer's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
2 |
25 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Er Zurrnaekhooer went above and beyond the call of duty. |
3 |
29 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
33 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
34 |
Failed to qualify for Scientist (Scholar). |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
36 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
Opponents of Er Zurrnaekhooer's belief system ambush Er Zurrnaekhooer. |
7 |
39 |
Nearly killed. Owe 25,000 for medical bills. |
8 |
39 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
39 |
Returned to Drifter (Wanderer). |
8 |
42 |
Encounter a Psionic institute. |
8 |
42 |
Tested for psionic powers |
9 |
43 |
Continued as Drifter (Wanderer). |
9 |
45 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
45 |
Failed to qualify for Free Trader (Merchant). |
10 |
45 |
Submitted to the draft. |
10 |
45 |
Became a Army (Cavalry) with the new title Private. |
10 |
49 |
Unit is slaughtered in a disastrous battle, for which Er Zurrnaekhooer blame Er Zurrnaekhooer's commander. Gain commander as Enemy. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Retired. |
11 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Find an Alien Artifact. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Good fortune. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
Gained a contact. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Moved to a new world. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |