Retired Detective Erick Fergusson  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 72 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 11 (1) 8 (0)1114B8
Engaging, Sluggish, Disgusting
 
Skills
Advocate 1
Animals 0
Athletics 0
Carouse 0
Diplomat 0
Drive 0
Explosives 2
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 2
Gunner (Turret) 1
Investigate 1
Language 0
Medic 0
Persuade 1
Pilot 0
Profession (Freeloader) 0
Recon 0
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Detective34
Drifter Scavenger 03
Citizen Colonist 01
Scout Surveyor Scout23
Believer Missionary/Humanitarian Junior Project Worker01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Harvey Purcell Enemy 0 3 3 1 Ziadd (M/27)
Harvey Purcell gains in power and influence.
 
Term Age History
1 18 Failed to qualify for Free Trader (Merchant).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Birth or Death involving a family member or close friend.
2 22 Continued as Agent (Law Enforcement).
2 26 Given specialist training in vehicles.
2 26 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 26 Continued as Agent (Law Enforcement).
3 29 Go undercover to investigate an enemy.
3 29 Betrayed by a friend. One of Erick Fergusson's Contacts or Allies betrays Erick Fergusson, ending Erick Fergusson's career. That Contact or Ally becomes a Rival or Enemy.
3 30 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
4 30 Continued as Agent (Law Enforcement).
4 34 Moved to a new world.
4 34 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
5 34 Voluntarily left Law Enforcement
5 34 Failed to qualify for Cavalry (Army).
5 34 Became a Drifter (Scavenger).
5 38 Suffer from a life-threatening illness.
6 38 Continued as Drifter (Scavenger).
7 42 Continued as Drifter (Scavenger).
7 46 Erick Fergusson do not know what happened to Erick Fergusson. There is a gap in Erick Fergusson's memory.
8 46 Became a Citizen (Colonist).
8 49 Nearly killed. Owe 10,000 for medical bills.
9 49 Became a Scout (Surveyor).
9 51 When dealing with an alien race, Erick Fergusson botch an opportunity to gather extra intelligence about them.
9 51 Lost eye or limb. Owe 5,000 for medical bills.
9 53 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
10 53 Aging Crisis. Owe 40,000 for medical bills.
10 53 Retired at age 53.
10 53 Attempted to change assignments.
10 53 Failed to qualify for Courier (Scout).
10 53 Continued as Scout (Surveyor).
10 56 Victim of a crime
10 57 Forced to continue current assignment.
10 57 Promoted to Scout (Surveyor) rank 2.
11 57 Aging Crisis. Owe 40,000 for medical bills.
11 57 Continued as Scout (Surveyor).
11 59 Psychologically damaged by Erick Fergusson's time in the scouts.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 62 Opponents of Erick Fergusson's belief system ambush Erick Fergusson.
12 62 Severely injured. Fully recovered. Owe 10,000 for medical bills.
13 62 Aging Crisis. Owe 30,000 for medical bills.
13 62 Retired.
13 65 Find Ancient Technology.
14 66 Aging Crisis. Owe 40,000 for medical bills.
14 67 Moved to a new world.
15 70 Aging Crisis. Owe 60,000 for medical bills.
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