Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A good deal ensures Erik Howard is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Risk Erik Howard's fortune on a possibility lucrative deal and win. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Imperial trade restrictions force Erik Howard out of business. |
6 |
36 |
Became a Scout (Courier). |
6 |
39 |
Spend several years jumping from world to world in Erik Howard's scout ship. |
7 |
40 |
Continued as Scout (Courier). |
7 |
43 |
Erik Howard spend a great deal of time on the fringes of Charted Space. |
7 |
43 |
Gain a contact in an alien race. |
8 |
44 |
Continued as Scout (Courier). |
8 |
47 |
Spend time with an alien race. Gain a contact. |
9 |
48 |
Continued as Scout (Courier). |
9 |
49 |
Erik Howard's ship is ambushed by enemy vessels. Erik Howard successfully ran to the jump point. |
10 |
52 |
Continued as Scout (Courier). |
10 |
55 |
Spend several years jumping from world to world in Erik Howard's scout ship. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Became a Citizen (Colonist). |
11 |
59 |
Spent time maintaining and using heavy vehicles. |
11 |
60 |
Promoted to Citizen (Colonist) rank 1. |
12 |
60 |
Continued as Citizen (Colonist). |
12 |
63 |
Erik Howard befriend a superior in the corporation or the colony. |
12 |
64 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Continued as Citizen (Colonist). |
13 |
65 |
A revolution, attack or other unusual event throws Erik Howard's life into chaos, forcing Erik Howard to leave the planet. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
Retired. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |