Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Given specialist training in vehicles. |
3 |
26 |
Voluntarily left Law Enforcement |
3 |
26 |
Became a Rogue (Thief). |
3 |
30 |
Involved in a gambling ring. |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
34 |
Erik McGhee commit a legendary crime. |
4 |
34 |
Promoted to Rogue (Thief) rank 2. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Enforcer (Rogue). |
5 |
34 |
Continued as Rogue (Thief). |
5 |
35 |
A police detective or rival criminal forces Erik McGhee to flee and vows to hunt Erik McGhee down. Gain an Enemy. |
6 |
35 |
Failed to qualify for Scientist (Scholar). |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
36 |
Betrayed by a friend. One of Erik McGhee's Contacts or Allies betrays Erik McGhee, ending Erik McGhee's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Failed to qualify for Explorer (Scout). |
7 |
36 |
Continued as Drifter (Barbarian). |
7 |
40 |
Find valuable salvage. |
7 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
40 |
Continued as Drifter (Barbarian). |
8 |
44 |
Betrayed by a friend. One of Erik McGhee's Contacts or Allies betrays Erik McGhee, ending Erik McGhee's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Became a Citizen (Colonist). |
9 |
47 |
Erik McGhee learn something Erik McGhee should not have – a corporate secret, a political scandal – which Erik McGhee can profit from illegally. |
9 |
47 |
Gain a criminal contact. |
9 |
48 |
Promoted to Citizen (Colonist) rank 1. |
10 |
48 |
Continued as Citizen (Colonist). |
10 |
49 |
Erik McGhee's business expands, Erik McGhee's corporation grows, or the colony thrives. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Citizen (Colonist). |
11 |
53 |
Spent time maintaining and using heavy vehicles. |
11 |
56 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Continued as Citizen (Colonist). |
12 |
59 |
Erik McGhee learn something Erik McGhee should not have – a corporate secret, a political scandal – which Erik McGhee can profit from illegally. |
12 |
59 |
Gain a criminal contact. |
12 |
60 |
Forced to muster out. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Retired. |
13 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |