Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Erik Payne have no idea what happened to Erik Payne – they found Erik Payne's ship drifting on the fringes of friendly space. |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Attacked by enemies that Erik Payne easily defeat. |
2 |
24 |
Gain Enemy if Erik Payne don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Erik Payne run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Failed to qualify for Law Enforcement (Agent). |
4 |
29 |
Switched to Drifter (Barbarian). |
4 |
31 |
Betrayed by a friend. One of Erik Payne's Contacts or Allies betrays Erik Payne, ending Erik Payne's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Switched to Scout (Surveyor) with previous rank. |
5 |
32 |
When dealing with an alien race, Erik Payne have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
39 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
39 |
Continued as Scout (Surveyor). |
7 |
41 |
Birth or Death involving a family member or close friend. |
8 |
43 |
Continued as Scout (Surveyor). |
8 |
45 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
47 |
Promoted to Scout (Surveyor) rank 2. |
9 |
47 |
Continued as Scout (Surveyor). |
9 |
51 |
When dealing with an alien race, Erik Payne have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
51 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
10 |
51 |
Continued as Scout (Surveyor). |
10 |
54 |
Serve as the courier for an important message from the Imperium. |
10 |
55 |
Promoted to Scout (Surveyor) rank 4. |
11 |
55 |
Continued as Scout (Surveyor). |
11 |
56 |
When dealing with an alien race, Erik Payne botch an opportunity to gather extra intelligence about them. |
11 |
56 |
Psychologically damaged by Erik Payne's time in the scouts. |
11 |
59 |
Promoted to Scout (Surveyor) rank 5. |
12 |
59 |
Continued as Scout (Surveyor). |
12 |
61 |
Spend several years jumping from world to world in Erik Payne's scout ship. |
12 |
63 |
Promoted to Scout (Surveyor) rank 6. |
12 |
63 |
Forced to muster out. |
13 |
63 |
Became a Citizen (Worker). |
13 |
65 |
Hard times caused by a lack of interstellar trade costs Erik Payne Erik Payne's job. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Retired at age 65. |
14 |
65 |
Retired. |
14 |
66 |
Moved to a new world. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |