Retired Craftsman Eswath  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 72 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 1 (-2)111781
Relieved, Tired, Mannerly
 
Skills
Admin 1
Advocate 1
Art (Presentation) 0
Deception 1
Drive (Mole) 1
Electronics 0
Engineer (Life Support) 1
Engineer (Power) 1
Flyer (Grav) 1
Flyer (Ornithopter) 1
Flyer (Wing) 1
Gun Combat 0
Investigate 0
Jack-of-All-Trades 2
Mechanic 2
Medic 1
Pilot (Small Craft) 1
Profession (Sports/Atmosphere Surfing) 1
Recon 0
Science (Life Sciences/Xenology) 1
Stealth 2
Steward 1
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Scout Surveyor Scout12
Scout Courier Scout21
Drifter Barbarian 12
Citizen Worker Craftsman57
Believer Mainstream Believer Lay Person01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Annetta Desmond Enemy 0 4 0 1 Solomani, Imperium (F/41)
Wes Eb Enemy 0 2 1 1 Bwap (F/11)
Wes Eb has had an unexpected run of good fortune lately.
Cecile Moody Ally 0 0 0 1 Ne Kraeda ren Kelva (F/93)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Severely injured. Fully recovered. Owe 1,250 for medical bills.
2 20 Became a Scout (Surveyor).
2 23 Eswath spend a great deal of time on the fringes of Charted Space.
2 23 Psychologically damaged by Eswath's time in the scouts.
2 24 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
3 24 Attempted to change assignments.
3 24 Switched to Scout (Courier) with previous rank.
3 26 Spend several years jumping from world to world in Eswath's scout ship.
3 28 Promoted to Scout (Courier) rank 2.
4 28 Attempted to change assignments.
4 28 Returned to Scout (Surveyor).
4 30 Eswath have no idea what happened to Eswath – they found Eswath's ship drifting on the fringes of friendly space.
5 30 Failed to qualify for Scientist (Scholar).
5 30 Became a Drifter (Barbarian).
5 33 Attempted a risky adventure and was wildly successful.
6 34 Continued as Drifter (Barbarian).
6 35 Attacked by enemies and injured.
6 35 Scarred. Fully recovered. Owe 5,000 for medical bills.
6 35 Gain Enemy if Eswath don't already have one.
6 38 Promoted to Drifter (Barbarian) rank 1.
7 38 Voluntarily left Barbarian
7 38 Became a Citizen (Worker).
7 40 Life ruined by a criminal gang. Gain the gang as an Enemy
8 42 Continued as Citizen (Worker).
8 44 Eswath is rewarded for Eswath's diligence or cunning.
8 46 Promoted to Citizen (Worker) rank 1.
9 46 Continued as Citizen (Worker).
9 47 Eswath learn something Eswath should not have – a corporate secret, a political scandal – which Eswath can profit from illegally.
9 50 Promoted to Citizen (Worker) rank 2 with the new title Technician.
10 50 Continued as Citizen (Worker).
10 54 Eswath learn something Eswath should not have – a corporate secret, a political scandal – which Eswath can profit from illegally.
10 54 Promoted to Citizen (Worker) rank 3.
11 54 Continued as Citizen (Worker).
11 57 Eswath's business expands, Eswath's corporation grows, or the colony thrives.
11 58 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
12 58 Aging Crisis. Owe 40,000 for medical bills.
12 58 Retired at age 58.
12 58 Continued as Citizen (Worker).
12 61 Spent time maintaining and using heavy vehicles.
12 62 Promoted to Citizen (Worker) rank 5.
13 62 Aging Crisis. Owe 40,000 for medical bills.
13 62 Continued as Citizen (Worker).
13 65 Hard times caused by a lack of interstellar trade costs Eswath Eswath's job.
14 65 Aging Crisis. Owe 30,000 for medical bills.
14 65 Became a Believer (Mainstream Believer) with the new title Lay Person.
14 68 Eswath aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
15 68 Aging Crisis. Owe 40,000 for medical bills.
15 68 Retired.
15 72 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 72 Aging Crisis. Owe 10,000 for medical bills.
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