Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
27 |
Moved to a new world. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
32 |
Became a Scout (Courier). |
6 |
35 |
Perform an exemplary service for the scouts. |
6 |
36 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
36 |
Attempted to change assignments. |
7 |
36 |
Failed to qualify for Surveyor (Scout). |
7 |
36 |
Continued as Scout (Courier). |
7 |
40 |
Serve as the courier for an important message from the Imperium. |
7 |
40 |
Promoted to Scout (Courier) rank 2. |
8 |
40 |
Continued as Scout (Courier). |
8 |
41 |
When dealing with an alien race, Evert Olson botch an opportunity to gather extra intelligence about them. |
8 |
41 |
Evert Olson's ship is damaged, and Evert Olson have to hitch-hike Evert Olson's way back across the stars to the nearest scout base. |
8 |
41 |
Gain 4 Contacts. Gain 1 Enemies. |
8 |
44 |
Forced to continue current assignment. |
8 |
44 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
9 |
44 |
Continued as Scout (Courier). |
9 |
47 |
Gained a contact. |
9 |
48 |
Promoted to Scout (Courier) rank 4. |
10 |
48 |
Continued as Scout (Courier). |
10 |
51 |
Gained a contact. |
10 |
52 |
Promoted to Scout (Courier) rank 5. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Scout (Courier). |
11 |
56 |
Evert Olson's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
11 |
56 |
Promoted to Scout (Courier) rank 6. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Continued as Scout (Courier). |
12 |
57 |
Evert Olson spend a great deal of time on the fringes of Charted Space. |
12 |
57 |
Gain a contact in an alien race. |
12 |
60 |
Forced to muster out. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
62 |
Gained a contact. |
13 |
64 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Continued as Believer (Holy Warrior). |
14 |
67 |
Evert Olson faith enjoys an explosion of popularity largely thanks to Evert Olson's efforts. |
14 |
67 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
14 |
68 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Continued as Believer (Holy Warrior). |
15 |
71 |
Evert Olson secretly provide religious rites for a dying leader or noble, although they do not share Evert Olson's faith. Gain an Ally in the family and a Rival who disagrees with Evert Olson's choice. |
15 |
72 |
Promoted to Believer (Holy Warrior) rank 4 with the new title Area Commander. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |