Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Fate Bramer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
22 |
Fate Bramer come into conflict with a splinter group Fate Bramer's own religion which maintains Fate Bramer's version is the wrong one. Gain 3 Rivals. |
3 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
26 |
Advanced training in a specialist field. |
3 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
26 |
Continued as Navy (Line/Crew). |
4 |
30 |
Special assignment or duty on board ship. |
4 |
30 |
Forced to muster out. |
5 |
30 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
31 |
Fate Bramer is sent to a new community or parish to preach The Word among the poor. |
5 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
34 |
Continued as Believer (Missionary/Humanitarian). |
6 |
35 |
Someone more charismatic but less devout than Fate Bramer has become Fate Bramer's superior. |
7 |
38 |
Continued as Believer (Missionary/Humanitarian). |
7 |
40 |
Fate Bramer faith is shaken. |
8 |
42 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Fate Bramer is caught in the periphery of a scandal. |
8 |
44 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
9 |
46 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Fate Bramer is caught in the periphery of a scandal. |
9 |
48 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
9 |
50 |
Forced to muster out. |
10 |
50 |
Failed to qualify for Merchant Academy. |
10 |
50 |
Submitted to the draft. |
10 |
50 |
Became a Army (Cavalry) with the new title Private. |
10 |
51 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
10 |
51 |
Gain rebels as Enemy |
11 |
51 |
Returned to Drifter (Wanderer). |
11 |
52 |
Fate Bramer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Returned to Believer (Holy Warrior). |
12 |
54 |
Fate Bramer have been following false teachings! |
13 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
54 |
Retired. |
13 |
58 |
A new romantic starts. Gain an Ally. |
14 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
60 |
Birth or Death involving a family member or close friend. |
15 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
66 |
Good fortune. |
16 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |