Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Finis Raycraft left the community. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
33 |
Finis Raycraft's business expands, Finis Raycraft's corporation grows, or the colony thrives. |
4 |
34 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
36 |
Finis Raycraft learn something Finis Raycraft should not have – a corporate secret, a political scandal – which Finis Raycraft can profit from illegally. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
42 |
Vessel participates in a diplomatic mission. |
6 |
42 |
Gain a contact. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
46 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
8 |
46 |
Continued as Navy (Engineer/Gunner). |
8 |
50 |
Lost eye or limb. Fully recovered. |
9 |
50 |
Failed to qualify for Explorer (Scout). |
9 |
50 |
Became a Drifter (Wanderer). |
9 |
52 |
Betrayed by a friend. One of Finis Raycraft's Contacts or Allies betrays Finis Raycraft, ending Finis Raycraft's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
52 |
Failed to qualify for Journalist (Entertainer). |
10 |
52 |
Submitted to the draft. |
10 |
52 |
Became a Scout (Surveyor). |
10 |
54 |
Finis Raycraft's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
10 |
56 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
11 |
56 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
58 |
Given advanced training in a specialist field |
12 |
60 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
Given advanced training in a specialist field |
12 |
64 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Voluntarily left Merchant Marine |
13 |
64 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
13 |
65 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
68 |
A notable academic consults with Finis Raycraft about a publication or documentary he is working on. Gain a Contact in academia. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |