Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Encounter a Psionic institute. |
1 |
20 |
Tested for psionic powers |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Psion (Psi-Warrrior) rank 1. |
3 |
26 |
Continued as Psion (Psi-Warrrior). |
3 |
28 |
An anti-psi cult or gang attempts to expose or attack Fletcher McMillan. |
3 |
28 |
Lost eye or limb. |
4 |
28 |
Failed to qualify for Corporate Agent (Agent). |
4 |
28 |
Switched to Drifter (Scavenger). |
4 |
31 |
Attempted a risky adventure and was injured. |
4 |
31 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
34 |
Betrayed by a friend. One of Fletcher McMillan's Contacts or Allies betrays Fletcher McMillan, ending Fletcher McMillan's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Became a Merchant (Broker). |
6 |
35 |
Moved to a new world. |
7 |
38 |
Continued as Merchant (Broker). |
7 |
41 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
42 |
Promoted to Merchant (Broker) rank 1. |
8 |
42 |
Continued as Merchant (Broker). |
8 |
46 |
Forced to continue current assignment. |
8 |
46 |
Promoted to Merchant (Broker) rank 2. |
9 |
46 |
Continued as Merchant (Broker). |
9 |
49 |
A good deal ensures Fletcher McMillan is living the high life for a few years. |
9 |
50 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
10 |
50 |
Continued as Merchant (Broker). |
10 |
54 |
Embroiled in legal trouble. |
10 |
54 |
Promoted to Merchant (Broker) rank 4. |
11 |
54 |
Continued as Merchant (Broker). |
11 |
56 |
Given advanced training in a specialist field |
11 |
58 |
Promoted to Merchant (Broker) rank 5. |
12 |
58 |
Continued as Merchant (Broker). |
12 |
62 |
Embroiled in legal trouble. |
12 |
62 |
Promoted to Merchant (Broker) rank 6. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Continued as Merchant (Broker). |
13 |
66 |
A series of bad deals and decisions force Fletcher McMillan into bankruptcy. Fletcher McMillan salvages what Fletcher McMillan can. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |