Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A good deal ensures Forrest Head is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Make an unexpected connection outside Forrest Head's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A good deal ensures Forrest Head is living the high life for a few years. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Make an unexpected connection outside Forrest Head's normal circles. Gain a Contact. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
36 |
Forrest Head manipulate and charm Forrest Head's way through high society. Gain a Rival and an Ally. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Noble (Dilettante) with the new title Wastrel and previous rank. |
6 |
42 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
6 |
42 |
Promoted to Noble (Dilettante) rank 1. |
7 |
42 |
Continued as Noble (Dilettante). |
7 |
44 |
Forrest Head reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Forrest Head sponge off Forrest Head's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
8 |
46 |
Continued as Noble (Dilettante). |
8 |
48 |
Victim of a crime |
9 |
50 |
Continued as Noble (Dilettante). |
9 |
51 |
Forrest Head efforts do not go unnoticed by the Imperium. |
9 |
54 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
10 |
54 |
Continued as Noble (Dilettante). |
10 |
55 |
Become deeply involved in politics on Forrest Head's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
10 |
58 |
Promoted to Noble (Dilettante) rank 3. |
11 |
58 |
Continued as Noble (Dilettante). |
11 |
59 |
Become deeply involved in politics on Forrest Head's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
11 |
62 |
Promoted to Noble (Dilettante) rank 4 with the new title Black Sheep. |
12 |
62 |
Attempted to change assignments. |
12 |
62 |
Switched to Noble (Diplomat) with the new title Counsellor and previous rank. |
12 |
64 |
A family scandal forces Forrest Head out of Forrest Head's position. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
67 |
Forrest Head aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Retired. |
14 |
71 |
Moved to a new world. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |