Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Gained a contact. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Gained a contact. |
3 |
26 |
Voluntarily left Engineer/Gunner |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
28 |
Freddie Jones is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
28 |
Became a Merchant (Free Trader). |
4 |
32 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
36 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
39 |
Given advanced training in a specialist field |
6 |
40 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
44 |
A new romantic starts. Gain an Ally. |
7 |
44 |
Promoted to Merchant (Free Trader) rank 4. |
8 |
44 |
Continued as Merchant (Free Trader). |
8 |
46 |
Make an unexpected connection outside Freddie Jones's normal circles. Gain a Contact. |
8 |
48 |
Promoted to Merchant (Free Trader) rank 5. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Voluntarily left Free Trader |
9 |
48 |
Retired. |
9 |
51 |
Good fortune. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
59 |
Good fortune. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
63 |
A new romantic starts. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Moved to a new world. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Gained a contact. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |