Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Frederick Williams do not know what happened to Frederick Williams. There is a gap in Frederick Williams's memory. |
3 |
24 |
Became a Agent (Corporate Agent). |
3 |
28 |
Given specialist training in vehicles. |
3 |
28 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
28 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Go undercover to investigate an enemy. |
4 |
32 |
Involved in the planning of an impressive heist. |
4 |
32 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
32 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Befriended by a senior agent. |
5 |
36 |
Promoted to Agent (Corporate Agent) rank 3. |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
39 |
Rewarded for a successful mission. |
7 |
40 |
Continued as Agent (Corporate Agent). |
7 |
43 |
Gained a contact. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Switched to Drifter (Barbarian). |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Drifter (Barbarian). |
9 |
50 |
Attacked by enemies that Frederick Williams easily defeat. |
9 |
50 |
Gain Enemy if Frederick Williams don't already have one. |
9 |
52 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
52 |
Voluntarily left Barbarian |
10 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
54 |
Frederick Williams accepted an offer of inducements to betray Frederick Williams's faith. Gain 660,000 in cash. |
10 |
56 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Retired. |
11 |
60 |
Moved to a new world. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Accused of a crime. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Spend time with an alien race. Gain a contact. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
72 |
A new romantic starts. Gain an Ally. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |