Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
26 |
An investigation takes on a dangerous turn. |
2 |
26 |
Hard times caused by a lack of interstellar trade costs Freeman Dunn's job. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
32 |
A notable academic consults with Freeman Dunn about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
32 |
Voluntarily left Missionary/Humanitarian |
5 |
32 |
Failed to qualify for Law Enforcement (Agent). |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
36 |
Nearly killed. Owe 17,500 for medical bills. |
6 |
36 |
Failed to qualify for Field Researcher (Scholar). |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
38 |
Freeman Dunn run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Returned to Believer (Missionary/Humanitarian). |
7 |
39 |
Opponents of Freeman Dunn's belief system ambush Freeman Dunn. |
7 |
39 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
39 |
Failed to qualify for Performer (Entertainer). |
8 |
39 |
Submitted to the draft. |
8 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
41 |
Make an unexpected connection outside Freeman Dunn's normal circles. Gain a Contact. |
8 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
43 |
Continued as Merchant (Merchant Marine). |
9 |
44 |
Embroiled in legal trouble. |
9 |
47 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
Freeman Dunn's business or ship thrives. |
10 |
51 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Continued as Merchant (Merchant Marine). |
11 |
53 |
Make an unexpected connection outside Freeman Dunn's normal circles. Gain a Contact. |
11 |
55 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Continued as Merchant (Merchant Marine). |
12 |
58 |
Given advanced training in a specialist field |
12 |
59 |
Forced to muster out. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
13 |
63 |
Freeman Dunn is caught in the periphery of a scandal. |
13 |
63 |
Demoted to Believer (Holy Warrior) rank -1. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Continued as Believer (Holy Warrior). |
14 |
66 |
Freeman Dunn faith is shaken. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
Voluntarily left Holy Warrior |
15 |
67 |
Retired. |
15 |
71 |
Birth or Death involving a family member or close friend. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |