Retired 3rd Officer Gustaf Stanway  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 72 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 2 (-2) 5 (-1)111B25
Truthful, Bragging
 
Skills
Astrogation 1
Athletics (Endurance) 1
Drive (Track) 1
Electronics 0
Engineer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Gunner 0
Mechanic 2
Medic 0
Persuade 1
Pilot (Small Craft) 2
Profession (Spacer/Belter) 1
Profession (Sports/Golf) 1
Survival 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand12
Merchant Merchant Marine 3rd Officer34
Drifter Scavenger 35
Believer Holy Warrior Fighter12
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Emmit Howard Ally 3 0 0 1 Cassilldan (M/26)
Emmit Howard is out of contact doing something interesting but not suspicious.
Granville Bradley Enemy 0 5 1 1 Suerrat (M/37)
Relationship redefined. Ally becomes an enemy.
Ryan Mar Ally 1 0 0 1 Ziadd (M/13)
Alton Matthews Contact 2 2 0 5 Ziadd (M/19)
Dottie Wheeler Enemy 0 2 1 0 Humaniti (F/10)
Mia McLusky Rival 2 1 0 5 Ziadd (F/37)
Ursula Henry Rival 1 0 2 0 Kedepu (F/16)
Ursula Henry has negatively life-changing event.
Lowell Ward Rival 2 0 1 3 Dynchia (M/15)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 22 Special assignment or duty on board ship.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Line/Crew).
2 25 Injured. Fully recovered. Owe 1,250 for medical bills.
3 25 Entered Merchant Academy with the Shipboard curriculum.
3 26 Made lifelong friends. Gain 3 Allies.
3 29 Graduated.
4 29 Became a Merchant (Merchant Marine) with the new title Crewman.
4 29 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 30 Make an unexpected connection outside Gustaf Stanway's normal circles. Gain a Contact.
4 33 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 33 Continued as Merchant (Merchant Marine).
5 37 A good deal ensures Gustaf Stanway is living the high life for a few years.
5 37 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 37 Continued as Merchant (Merchant Marine).
6 40 Embroiled in legal trouble.
7 41 Continued as Merchant (Merchant Marine).
7 45 A sudden war destroys Gustaf Stanway's trade routes and contacts, forcing Gustaf Stanway to flee that region of space.
7 45 Gain rebels as Enemy
8 45 Became a Drifter (Scavenger).
9 49 Aging Crisis. Owe 30,000 for medical bills.
9 49 Retired at age 49.
9 49 Continued as Drifter (Scavenger).
9 53 Promoted to Drifter (Scavenger) rank 1.
10 53 Aging Crisis. Owe 10,000 for medical bills.
10 53 Continued as Drifter (Scavenger).
10 57 Promoted to Drifter (Scavenger) rank 2.
11 57 Aging Crisis. Owe 10,000 for medical bills.
11 57 Continued as Drifter (Scavenger).
11 61 Attempted a risky adventure and was wildly successful.
11 61 Promoted to Drifter (Scavenger) rank 3.
12 61 Aging Crisis. Owe 40,000 for medical bills.
12 61 Continued as Drifter (Scavenger).
12 62 Scarred. Fully recovered. Owe 2,500 for medical bills.
13 62 Aging Crisis. Owe 50,000 for medical bills.
13 62 Became a Believer (Holy Warrior) with the new title Hopeful.
13 64 Opponents of Gustaf Stanway's belief system ambush Gustaf Stanway.
13 64 Injured. Fully recovered. Owe 5,000 for medical bills.
13 66 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 66 Continued as Believer (Holy Warrior).
14 70 Gustaf Stanway come into conflict with a splinter group Gustaf Stanway's own religion which maintains Gustaf Stanway's version is the wrong one. Gain 2 Rivals.
15 70 Aging Crisis. Owe 40,000 for medical bills.
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