Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Nearly killed. Owe 20,000 for medical bills. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
24 |
Display heroism in battle, saving the whole ship. |
2 |
26 |
Commissioned in Navy (Flight) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Voluntarily left Flight |
3 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Established a network of contacts. Gain 3 contacts. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Hobart Grant's work ends up coming home with Hobart Grant, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
31 |
Failed to qualify for Free Trader (Merchant). |
5 |
31 |
Returned to Drifter (Barbarian). |
5 |
32 |
Find valuable salvage. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
39 |
Hobart Grant do not know what happened to Hobart Grant. There is a gap in Hobart Grant's memory. |
7 |
39 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
43 |
Hobart Grant refused an offer of inducements to betray Hobart Grant's faith. Gain 2 enemies. |
7 |
43 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
43 |
Continued as Believer (Mainstream Believer). |
8 |
46 |
Hobart Grant retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
47 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Believer (Mainstream Believer). |
9 |
50 |
Hobart Grant accepted an offer of inducements to betray Hobart Grant's faith. Gain 700,000 in cash. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired. |
10 |
54 |
Good fortune. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
59 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Gained a contact. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
70 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |