Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Gained a contact. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
A good deal ensures Hoyt Suthmeer is living the high life for a few years. |
3 |
26 |
Voluntarily left Free Trader |
3 |
26 |
Failed to qualify for Star Marine (Marine). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
27 |
Victim of a crime |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
33 |
Hoyt Suthmeer's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
35 |
Hoyt Suthmeer discover a world, item or information of worth to the Imperium. |
5 |
38 |
Promoted to Scout (Surveyor) rank 2. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
42 |
Hoyt Suthmeer's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hoyt Suthmeer fail to help. Gain an Enemy. |
6 |
42 |
Hoyt Suthmeer have no idea what happened to Hoyt Suthmeer – they found Hoyt Suthmeer's ship drifting on the fringes of friendly space. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
45 |
Hoyt Suthmeer aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
45 |
Failed to qualify for Corporate (Citizen). |
8 |
45 |
Became a Drifter (Wanderer). |
8 |
47 |
Find Ancient Technology. |
8 |
49 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
49 |
Continued as Drifter (Wanderer). |
10 |
53 |
Continued as Drifter (Wanderer). |
10 |
57 |
Attacked by enemies and injured. |
10 |
57 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
57 |
Gain Enemy if Hoyt Suthmeer don't already have one. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Drifter (Wanderer). |
11 |
61 |
Good fortune |
11 |
61 |
Forced to muster out. |
12 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Retired. |
12 |
63 |
Gained a contact. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
67 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
14 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |