Retired Commander Jeffery Pabst  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 72 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 6 (0) 6 (0)111866
Authoritarian, Participating, Zany
 
Skills
Admin 1
Animals (Training) 1
Art (Creative) 0
Athletics (Dexterity) 2
Athletics (Strength) 1
Gambler 2
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner (Capital) 1
Heavy Weapons 0
Leadership 1
Mechanic 0
Medic 0
Melee (Blade) 1
Melee (Unarmed) 1
Profession (Worker/Civil Engineering) 1
Stealth 0
Steward 1
Streetwise 0
Survival 2
Tactics (Military) 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine02
Citizen Colonist Settler24
Drifter Scavenger 23
Navy Line/Crew Commander4 / 06
 
Name Type Affinity Enmity Power Influence Species
Talmage Harrison Enemy 0 2 1 0 Solomani, Imperium (M/53)
Talmage Harrison gained power at the expense of a third party who now blames the character.
Idell Freeman Enemy 1 2 0 2 Dolphin, Imperium (F/70)
Idell Freeman gained influence with the character’s assistance.
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 21 Jeffery Pabst is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
2 21 Became a Citizen (Colonist).
2 24 Jeffery Pabst is rewarded for Jeffery Pabst's diligence or cunning.
3 25 Continued as Citizen (Colonist).
3 27 Jeffery Pabst's business expands, Jeffery Pabst's corporation grows, or the colony thrives.
3 29 Forced to continue current assignment.
3 29 Promoted to Citizen (Colonist) rank 1.
4 29 Continued as Citizen (Colonist).
4 31 Advanced training in a specialist field.
4 33 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
5 33 Continued as Citizen (Colonist).
5 34 Lightly injured, no permanent damage. Fully recovered.
6 34 Became a Drifter (Scavenger).
6 38 Attacked by enemies that Jeffery Pabst easily defeat.
6 38 Gain Enemy if Jeffery Pabst don't already have one.
6 38 Promoted to Drifter (Scavenger) rank 1.
7 38 Continued as Drifter (Scavenger).
7 39 Attacked by enemies that Jeffery Pabst easily defeat.
7 39 Gain Enemy if Jeffery Pabst don't already have one.
7 42 Promoted to Drifter (Scavenger) rank 2.
8 42 Continued as Drifter (Scavenger).
8 46 Drafted into Ground Assault
8 46 Forced to muster out.
9 46 Returned to Marine (Ground Assault).
9 48 A mission goes wrong; Jeffery Pabst and several others are captured and mistreated by the enemy. Gain Jeffery Pabst's jailer as an Enemy.
10 48 Failed to qualify for Worker (Citizen).
10 48 Submitted to the draft.
10 48 Became a Navy (Line/Crew) with the new title Crewman.
10 51 Vessel participates in a notable military engagement.
11 52 Attempted to change assignments.
11 52 Failed to qualify for Engineer/Gunner (Navy).
11 52 Continued as Navy (Line/Crew).
11 54 Abuse Jeffery Pabst's position for profit.
12 56 Continued as Navy (Line/Crew).
12 58 Display heroism in battle, saving the whole ship.
12 60 Commissioned in Navy (Line/Crew) with the new title Ensign.
12 60 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 60 Retired at age 60.
13 60 Continued as Navy (Line/Crew).
13 64 Vessel participates in a diplomatic mission.
14 64 Aging Crisis. Owe 60,000 for medical bills.
14 64 Continued as Navy (Line/Crew).
14 66 Special assignment or duty on board ship.
14 68 Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant.
15 68 Aging Crisis. Owe 10,000 for medical bills.
15 68 Attempted to change assignments.
15 68 Failed to qualify for Flight (Navy).
15 68 Continued as Navy (Line/Crew).
15 72 Good fortune
15 72 Promoted to Navy (Line/Crew) officer rank 4 with the new title Commander.
16 72 Aging Crisis. Owe 60,000 for medical bills.
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