Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
21 |
Gained a contact. |
1 |
22 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
26 |
Jerome Silva is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
29 |
Jerome Silva is sent to a new community or parish to preach The Word among the poor. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
31 |
Jerome Silva retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
34 |
Voluntarily left Mainstream Believer |
5 |
34 |
Became a Marine (Marine Support) with the new title Marine. |
5 |
36 |
Jerome Silva is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
36 |
Failed to qualify for Explorer (Scout). |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
40 |
Attempted a risky adventure and was wildly successful. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
43 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
8 |
43 |
Returned to Believer (Mainstream Believer). |
8 |
44 |
Birth or Death involving a family member or close friend. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
51 |
A prank goes horribly wrong. Gain a Rival. |
9 |
51 |
Graduated. |
10 |
51 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
55 |
Gained a contact. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Contact with Government. |
11 |
59 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Continued as Merchant (Merchant Marine). |
13 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
67 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Continued as Merchant (Merchant Marine). |
14 |
69 |
A series of bad deals and decisions force Jerome Silva into bankruptcy. Jerome Silva salvages what Jerome Silva can. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |