Retired Manager Jonas Lewis  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 72 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 2 (-2)111982
Reactionary
 
Skills
Admin 1
Broker 3
Diplomat 2
Drive (Track) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Explosives 1
Flyer 0
Gun Combat 0
Mechanic 1
Medic 0
Persuade 1
Profession (Worker/Hydroponics) 1
Recon 1
Science (Robotic Sciences) 0
Steward 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 12
Citizen Corporate Manager33
Scout Courier 01
Drifter Wanderer 02
Drifter Scavenger 01
Scout Explorer 02
Believer Mainstream Believer Lay Person02
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Mertie Chapman Contact 3 1 0 0 Geonee (F/17)
Mertie Chapman has had an unexpected run of good fortune lately.
Marie Mcdonalid Contact 2 1 3 4 Geonee (F/76)
Chesley Batt Rival 1 2 3 5 Geonee (M/23)
 
Term Age History
1 18 Became a Merchant (Broker).
1 21 Embroiled in legal trouble.
2 22 Continued as Merchant (Broker).
2 23 Make an unexpected connection outside Jonas Lewis's normal circles. Gain a Contact.
2 26 Promoted to Merchant (Broker) rank 1.
3 26 Voluntarily left Broker
3 26 Became a Citizen (Corporate).
3 28 Jonas Lewis learn something Jonas Lewis should not have – a corporate secret, a political scandal – which Jonas Lewis can profit from illegally.
3 28 Gain a criminal contact.
3 30 Promoted to Citizen (Corporate) rank 1.
4 30 Continued as Citizen (Corporate).
4 32 Jonas Lewis befriend a superior in the corporation or the colony.
4 34 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
5 34 Continued as Citizen (Corporate).
5 36 Political upheaval strikes Jonas Lewis's homeworld, and Jonas Lewis is caught up in the revolution.
5 38 Promoted to Citizen (Corporate) rank 3.
6 38 Voluntarily left Corporate
6 38 Became a Scout (Courier).
6 42 Spend several years jumping from world to world in Jonas Lewis's scout ship.
7 42 Voluntarily left Courier
7 42 Became a Drifter (Wanderer).
7 45 Jonas Lewis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 45 Failed to qualify for Journalist (Entertainer).
8 45 Continued as Drifter (Wanderer).
8 47 Jonas Lewis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 47 Failed to qualify for Journalist (Entertainer).
9 47 Switched to Drifter (Scavenger).
9 50 Nearly killed. Owe 22,500 for medical bills.
10 50 Failed to qualify for Merchant Academy.
10 50 Submitted to the draft.
10 50 Switched to Scout (Explorer) with previous rank.
10 52 Spend several years jumping from world to world in Jonas Lewis's scout ship.
11 54 Aging Crisis. Owe 50,000 for medical bills.
11 54 Retired at age 54.
11 54 Continued as Scout (Explorer).
11 56 Jonas Lewis inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 56 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 59 Jonas Lewis retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 60 Continued as Believer (Mainstream Believer).
13 62 A notable academic consults with Jonas Lewis about a publication or documentary he is working on. Gain a Contact in academia.
13 64 Forced to muster out.
14 64 Aging Crisis. Owe 60,000 for medical bills.
14 64 Retired.
14 65 Moved to a new world.
15 68 Aging Crisis. Owe 60,000 for medical bills.
15 70 Birth or Death involving a family member or close friend.
16 72 Aging Crisis. Owe 40,000 for medical bills.
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