Retired Initiate Jones Kirkham  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 72 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 1 (-2)111471
Brotherly
 
Skills
Admin 1
Animals 0
Art (Presentation) 0
Broker 1
Drive (Mole) 1
Drive (Track) 1
Electronics (Comms) 1
Flyer 0
Gun Combat (Energy) 1
Investigate 1
Jack-of-All-Trades 1
Medic 1
Persuade 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 1
Seafarer 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 12
Agent Corporate Agent 02
Merchant Merchant Marine Crewman01
Citizen Colonist 12
Believer Mainstream Believer Initiate13
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Ursula Morvell Contact 0 1 1 1 Zhodani, Imperium (F/51)
Judson Mills Contact 1 1 3 0 Sydite (M/16)
Lige Howe Enemy 0 5 5 1 Zhodani, Imperium (M/55)
Relationship redefined. Ally becomes an enemy.
Lily Robinson Contact 0 1 0 1 Solomani, Imperium (F/19)
Lily Robinson fell on hard times.
Randy McKinnon Enemy 0 5 0 4 Zhodani, Imperium (M/32)
Isaac Reyes Enemy 1 0 1 3 Zhodani, Imperium (M/19)
Relationship altered.
Carolina Dickman Enemy 0 1 0 1 Dynchia, Imperium (F/20)
Vada Pandy Rival 0 2 2 1 Tapazmal (F/30)
Relationship becomes more moderate. Enemy becomes a rival.
Pete Fergusson Enemy 0 2 0 0 Answerin (M/40)
Aiden Ibbett Rival 1 2 0 0 Halka (M/28)
Aiden Ibbett's influence is diminished.
Christian Peck Rival 0 3 6 0 Solomani, Imperium (M/43)
Relationship soured.
Harrison Damyon Rival 2 2 0 3 Ziadd (M/38)
Harrison Damyon gained influence with the character’s assistance.
 
Term Age History
1 18 Became a Merchant (Broker).
1 19 Make an unexpected connection outside Jones Kirkham's normal circles. Gain a Contact.
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
2 26 Make an unexpected connection outside Jones Kirkham's normal circles. Gain a Contact.
2 26 Forced to muster out.
3 26 Became a Agent (Corporate Agent).
3 28 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4 30 Continued as Agent (Corporate Agent).
4 32 Accepted a deal with criminal or other figure under investigation.
5 32 Failed to qualify for Explorer (Scout).
5 32 Submitted to the draft.
5 32 Switched to Merchant (Merchant Marine) with the new title Crewman.
5 35 Make an unexpected connection outside Jones Kirkham's normal circles. Gain a Contact.
5 36 Forced to muster out.
6 36 Became a Citizen (Colonist).
6 38 Advanced training in a specialist field.
6 40 Promoted to Citizen (Colonist) rank 1.
7 40 Continued as Citizen (Colonist).
7 43 Life ruined by a criminal gang. Gain the gang as an Enemy
8 43 Became a Believer (Mainstream Believer) with the new title Lay Person.
8 45 Jones Kirkham is sent to a new community or parish to preach The Word among the poor.
9 47 Continued as Believer (Mainstream Believer).
9 50 Jones Kirkham refused an offer of inducements to betray Jones Kirkham's faith. Gain 4 enemies.
9 51 Forced to continue current assignment.
9 51 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
10 51 Aging Crisis. Owe 20,000 for medical bills.
10 51 Retired at age 51.
10 51 Continued as Believer (Mainstream Believer).
10 52 Jones Kirkham come into conflict with a splinter group Jones Kirkham's own religion which maintains Jones Kirkham's version is the wrong one. Gain 3 Rivals.
11 52 Aging Crisis. Owe 50,000 for medical bills.
11 52 Retired.
11 54 A romantic relationship ends badly. Gain a Rival or Enemy.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 60 A romantic relationship ends badly. Gain a Rival or Enemy.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 63 Injured. Fully recovered. Owe 5,000 for medical bills.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 68 Good fortune.
15 68 Aging Crisis. Owe 40,000 for medical bills.
15 70 Victim of a crime.
16 72 Aging Crisis. Owe 30,000 for medical bills.
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