Retired Captain Jonnie Macks  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 72 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 9 (1) 8 (0)111898
Stutter, Possessive
 
Skills
Animals 0
Athletics 0
Broker 3
Drive 0
Electronics (Computers) 3
Electronics (Remote Ops) 1
Flyer 0
Mechanic 2
Pilot (Capital Ships) 1
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Recon 0
Science (Life Sciences) 0
Seafarer 0
Stealth 0
Steward 2
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 11
Drifter Barbarian 11
Merchant Merchant Marine Captain78
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Scavenger 01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Mertie Lawlor Contact 2 1 1 1 Vanejenese (F/41)
Delphia McRae Contact 2 2 1 4 Dynchia (F/74)
Jackson Welter Ally 4 0 2 3 Kedepu (M/21)
Relationship becomes more intense.
Leonora Pinkerton Enemy 0 2 3 2 Tapazmal (F/35)
Ftiha Khya Ereh Contact 3 0 4 1 Aslan (M/11)
Relationship becomes more moderate.
Earle Sanders Rival 0 3 1 0 Florian (M/15)
Essie Hooligan Rival 2 3 0 0 Florian (M/33)
Forgiveness.
Eric Burke Rival 3 2 1 2 Florian (M/18)
Eric Burke is in desperate trouble and could use the character’s help.
Relationship altered.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 19 Jonnie Macks gain experience in a technical field as a computer operator or surveyor.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Voluntarily left Colonist
2 22 Became a Drifter (Barbarian).
2 25 Survived a risky adventure but gained nothing.
2 26 Promoted to Drifter (Barbarian) rank 1.
3 26 Voluntarily left Barbarian
3 26 Failed to qualify for Cavalry (Army).
3 26 Submitted to the draft.
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 29 Given advanced training in a specialist field
3 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 30 Continued as Merchant (Merchant Marine).
4 31 Make an unexpected connection outside Jonnie Macks's normal circles. Gain a Contact.
5 34 Continued as Merchant (Merchant Marine).
5 38 Jonnie Macks's business or ship thrives.
5 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 38 Continued as Merchant (Merchant Marine).
6 42 Make an unexpected connection outside Jonnie Macks's normal circles. Gain a Contact.
6 42 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 42 Continued as Merchant (Merchant Marine).
7 46 A new romantic starts. Gain an Ally.
7 46 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
8 46 Continued as Merchant (Merchant Marine).
8 48 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
8 50 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
9 50 Continued as Merchant (Merchant Marine).
9 52 Given advanced training in a specialist field
9 54 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
10 54 Continued as Merchant (Merchant Marine).
10 57 Make an unexpected connection outside Jonnie Macks's normal circles. Gain a Contact.
10 58 Promoted to Merchant (Merchant Marine) rank 7.
10 58 Forced to muster out.
11 58 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 62 Jonnie Macks come into conflict with a splinter group Jonnie Macks's own religion which maintains Jonnie Macks's version is the wrong one. Gain 3 Rivals.
12 62 Switched to Drifter (Scavenger).
12 63 Suffer from a life-threatening illness.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 63 Retired at age 63.
13 63 Retired.
13 66 A romantic relationship ends badly. Gain a Rival or Enemy.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 68 Victim of a crime.
15 71 Aging Crisis. Owe 40,000 for medical bills.
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